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Part of Modern Horizons 3
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#15 in White Commander Staples
Live Play Data
Witch Enchanter // Witch-Blessed Meadow
Creature — Human Warlock // Land
·
Modern Horizons 3 (MH3)
8%
Live Inclusion
Times Brought
5844
Decks Running
2389
Median Cast Turn
6.0
Drawn → Played
66%
Format
First-cast turn
n=1016
4%
T1
3%
T2
8%
T3
12%
T4
15%
T5
47%
T6-9
11%
T10+
Median
6.0
P25
4
· P75
8
· max
21
On curve
27%
(121 / 1016 cast on T4)
Cast same turn as drawn
35%
The "good card" funnel
5846 brought · 1604 playersBrought to game
5846
Ever drawn
1547
Reached battlefield
1016
Still on board at game end
627
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.0pp
Players who cast this card win 34% of the time (n=945) , vs 28% when it never left the library (n=3671).
When players drew this card but left it in hand, they won 31% (n=477).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.2pp; 95% confidence interval +3.0pp to +9.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1713 instances2.7%
Library
36.6%
Battlefield
29.8%
Graveyard
6.6%
Exile
Commanders that played this card
in tracked games-
1
Winota, Joiner of Forces
49 decks
-
2
Betor, Ancestor's Voice
48 decks
-
3
Ms. Bumbleflower
48 decks
-
4
Dack Fayden, Helping Hand
47 decks
-
5
Giada, Font of Hope
44 decks
-
6
Y'shtola, Night's Blessed
41 decks
-
7
Anti-Venom, Horrifying Healer
40 decks
-
8
Terra, Herald of Hope
40 decks
-
9
Whtz, the Bibliophile
37 decks
-
10
Cloud, Ex-SOLDIER
36 decks
Card text
Witch Enchanter
Creature — Human Warlock
When this creature enters, destroy target artifact or enchantment an opponent controls.
2 / 2
Witch-Blessed Meadow
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Tyler Walpole
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.