Witch Enchanter // Witch-Blessed Meadow
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Witch Enchanter
Witch-Blessed Meadow
Final zone distribution
380 instancesCommanders that played this card
in tracked games-
1
Winota, Joiner of Forces
26 decks
-
2
Betor, Ancestor's Voice
20 decks
-
3
Y'shtola, Night's Blessed
20 decks
-
4
Brago, King Eternal
16 decks
-
5
Anti-Venom, Horrifying Healer
15 decks
-
6
Elesh Norn, Mother of Machines
15 decks
-
7
Giada, Font of Hope
15 decks
-
8
Trostani, Selesnya's Voice
15 decks
-
9
Helga, Skittish Seer
14 decks
-
10
Mr. House, President and CEO
14 decks
The "good card" funnel
1753 brought · 758 playersOnce cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=174) , vs 26% when it never left the library (n=994).
When players drew this card but left it in hand, they won 26% (n=94).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.2pp; 95% confidence interval +0.3pp to +8.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.