collections_bookmark Part of Tales of Middle-earth
Witch-king of Angmar card art
Card Preview

Witch-king of Angmar

{3} {B} {B} · Legendary Creature — Wraith Noble · The Lord of the Rings: Tales of Middle-earth (LTR)
Times Brought
284
Decks Running
147
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Witch-king of Angmar card

Witch-king of Angmar

{3} {B} {B}
Legendary Creature — Wraith Noble
Flying Whenever one or more creatures deal combat damage to you, each opponent sacrifices a creature of their choice that dealt combat damage to you this turn. The Ring tempts you. Discard a card: Witch-king of Angmar gains indestructible until end of turn. Tap him.
5 / 3
The Lord of the Rings: Tales of Middle-earth (LTR) · Mythic · Illustrated by Anato Finnstark

Final zone distribution

71 instances
7.0%
Library
39.4%
Battlefield
23.9%
Graveyard
4.2%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

284 brought · 134 players
Brought to game
284
Ever drawn
64
Reached battlefield
42
Still on board at game end
28

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.9pp

Players who cast this card win 28% of the time (n=36) , vs 21% when it never left the library (n=156).

When players drew this card but left it in hand, they won 24% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.8pp; 95% confidence interval -0.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=43
0%
T1
2%
T2
2%
T3
14%
T4
14%
T5
49%
T6-9
19%
T10+
Median 6 P25 5 · P75 9 · max 12
On curve 33% (6 / 43 cast on T5) Cast same turn as drawn 46%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.