Witch-king of Angmar
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Witch-king of Angmar
Final zone distribution
71 instancesCommanders that played this card
in tracked games-
1
Sauron, the Dark Lord
81 decks
-
2
Lord of the Nazgûl
21 decks
-
3
Sméagol, Helpful Guide
13 decks
-
4
Sauron, Lord of the Rings
9 decks
-
5
Koh, the Face Stealer
3 decks
-
6
Hashaton, Scarab's Fist
2 decks
-
7
Kess, Dissident Mage
2 decks
-
8
Ratadrabik of Urborg
2 decks
-
9
Bilbo, Birthday Celebrant
1 decks
-
10
Braids, Arisen Nightmare
1 decks
The "good card" funnel
284 brought · 134 playersOnce cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=36) , vs 21% when it never left the library (n=156).
When players drew this card but left it in hand, they won 24% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.8pp; 95% confidence interval -0.9pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.