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Withering Torment card art
Live Play Data

Withering Torment

{2} {B} · Instant · Marvel Super Heroes Commander (MSC)
8%
Live Inclusion
Times Brought
5616
Decks Running
2464
Median Cast Turn
7
Drawn → Played
64%
Format

First-cast turn

n=851
0%
T1
0%
T2
3%
T3
9%
T4
13%
T5
60%
T6-9
16%
T10+
Median 7 P25 6 · P75 9 · max 18
On curve 3% (27 / 851 cast on T3) Cast same turn as drawn 27%

The "good card" funnel

5624 brought · 1833 players
Brought to game
5624
Ever drawn
1340
Reached battlefield
851
Still on board at game end
46
≥ -1.7pp

Players who cast this card win 26% of the time (n=763) , vs 24% when it never left the library (n=3545).

When players drew this card but left it in hand, they won 33% (n=442).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.5pp; 95% confidence interval -1.7pp to +4.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

1506 instances
2.5%
Library
3.1%
Battlefield
61.4%
Graveyard
8.3%
Exile
Card text
Withering Torment card

Withering Torment

{2} {B}
Instant
Destroy target creature or enchantment. You lose 2 life.
Marvel Super Heroes Commander (MSC) · Uncommon · Illustrated by John Tyler Christopher

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 770,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.