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Part of Duskmourn: House of Horror
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#21 in Black Commander Staples
·
Instant
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Withering Torment
8%
Live Inclusion
Times Brought
1236
Decks Running
675
Median Cast Turn
7
Drawn → Played
63%
Format
First-cast turn
n=185
1%
T1
2%
T2
5%
T3
6%
T4
9%
T5
57%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
8%
(10 / 185 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
1244 brought · 543 playersBrought to game
1244
Ever drawn
296
Reached battlefield
185
Still on board at game end
14
≥ -4.1pp
Players who cast this card win 29% of the time (n=161) , vs 26% when it never left the library (n=749).
When players drew this card but left it in hand, they won 31% (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.0pp; 95% confidence interval -4.1pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
345 instances2.0%
Library
4.1%
Battlefield
64.6%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
114 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
28 decks
-
3
Valgavoth, Harrower of Souls
16 decks
-
4
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
14 decks
-
5
Deadpool, Trading Card
12 decks
-
6
Loki, the Deceiver
11 decks
-
7
Alela, Cunning Conqueror
9 decks
-
8
Captain N'ghathrod
9 decks
-
9
K'rrik, Son of Yawgmoth
9 decks
-
10
Nekusar, the Mindrazer
9 decks
Card text
Withering Torment
Instant
Destroy target creature or enchantment. You lose 2 life.
Marvel Super Heroes Commander (MSC)
·
Uncommon
·
Illustrated by John Tyler Christopher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.