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Part of Streets of New Capenna
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Creature — Devil Citizen
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Streets of New Capenna (SNC)
Live Play Data
Witty Roastmaster
2%
Live Inclusion
Times Brought
604
Decks Running
282
Median Cast Turn
6
Drawn → Played
65%
Format
First-cast turn
n=81
0%
T1
10%
T2
9%
T3
12%
T4
15%
T5
51%
T6-9
4%
T10+
Median
6
P25
4
· P75
8
· max
16
On curve
19%
(7 / 81 cast on T3)
Cast same turn as drawn
42%
The "good card" funnel
606 brought · 260 playersBrought to game
606
Ever drawn
125
Reached battlefield
81
Still on board at game end
43
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.4pp
Players who cast this card win 38% of the time (n=75) , vs 26% when it never left the library (n=414).
When players drew this card but left it in hand, they won 13% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +1.4pp to +23.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
138 instances2.9%
Library
31.2%
Battlefield
38.4%
Graveyard
3.6%
Exile
Commanders that played this card
in tracked games-
1
Krenko, Mob Boss
31 decks
-
2
Norin the Wary
31 decks
-
3
Xyris, the Writhing Storm
21 decks
-
4
Arabella, Abandoned Doll
15 decks
-
5
Zinnia, Valley's Voice
14 decks
-
6
Baylen, the Haymaker
12 decks
-
7
Raphael, Fiendish Savior
10 decks
-
8
The Jolly Balloon Man
10 decks
-
9
Ghyrson Starn, Kelermorph
9 decks
-
10
Ovika, Enigma Goliath
9 decks
Card text
Witty Roastmaster
Creature — Devil Citizen
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
3 / 2
Streets of New Capenna (SNC)
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Common
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.