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Part of Streets of New Capenna
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Creature — Devil Citizen
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Streets of New Capenna (SNC)
Live Play Data
Witty Roastmaster
2%
Live Inclusion
Times Brought
764
Decks Running
360
Median Cast Turn
6.0
Drawn → Played
65%
Format
First-cast turn
n=104
0%
T1
9%
T2
8%
T3
13%
T4
16%
T5
48%
T6-9
6%
T10+
Median
6.0
P25
4
· P75
8
· max
16
On curve
16%
(8 / 104 cast on T3)
Cast same turn as drawn
38%
The "good card" funnel
766 brought · 327 playersBrought to game
766
Ever drawn
159
Reached battlefield
104
Still on board at game end
55
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.5pp
Players who cast this card win 36% of the time (n=97) , vs 26% when it never left the library (n=522).
When players drew this card but left it in hand, they won 14% (n=50).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.0pp; 95% confidence interval +0.5pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
174 instances4.0%
Library
31.6%
Battlefield
36.2%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Norin the Wary
41 decks
-
2
Krenko, Mob Boss
38 decks
-
3
Xyris, the Writhing Storm
28 decks
-
4
Arabella, Abandoned Doll
20 decks
-
5
Raphael, Fiendish Savior
15 decks
-
6
Zinnia, Valley's Voice
15 decks
-
7
Baylen, the Haymaker
14 decks
-
8
The Jolly Balloon Man
12 decks
-
9
Ghyrson Starn, Kelermorph
11 decks
-
10
Ovika, Enigma Goliath
9 decks
Card text
Witty Roastmaster
Creature — Devil Citizen
Alliance — Whenever another creature you control enters, this creature deals 1 damage to each opponent.
3 / 2
Streets of New Capenna (SNC)
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Common
·
Illustrated by Joe Slucher
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.