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Wolverine, Claws Out card art
Live Play Data

Wolverine, Claws Out

{3} {G} · Legendary Creature — Mutant Berserker Hero · Marvel Super Heroes Commander (MSC)
0%
Live Inclusion
Times Brought
142
Decks Running
54
Median Cast Turn
6
Drawn → Played
66%
Format

First-cast turn

n=31
3%
T1
0%
T2
13%
T3
19%
T4
3%
T5
61%
T6-9
0%
T10+
Median 6 P25 4 · P75 7 · max 9
On curve 35% (6 / 31 cast on T4) Cast same turn as drawn 31%

The "good card" funnel

142 brought · 49 players
Brought to game
142
Ever drawn
41
Reached battlefield
27
Still on board at game end
17

Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +0.7pp

Players who cast this card win 37% of the time (n=25) , vs 17% when it never left the library (n=70).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +19.9pp; 95% confidence interval +0.7pp to +39.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

42 instances
40.5%
Battlefield
26.2%
Graveyard
7.1%
Exile
26.2%
Hand

Commanders that played this card

in tracked games
Card text
Wolverine, Claws Out card

Wolverine, Claws Out

{3} {G}
Legendary Creature — Mutant Berserker Hero
You may have Wolverine assign his combat damage as though he weren't blocked. Whenever a Mutant you control attacks, double its power until end of turn.
2 / 5
Marvel Super Heroes Commander (MSC) · Rare · Illustrated by Ryan Pancoast

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.