Worldslayer card art
Live Play Data

Worldslayer

{5} · Artifact — Equipment · Magic 2012 (M12)
0%
Live Inclusion
Times Brought
138
Decks Running
71
Median Cast Turn
7.0
Drawn → Played
72%
Format

First-cast turn

n=26
0%
T1
4%
T2
4%
T3
4%
T4
12%
T5
65%
T6-9
12%
T10+
Median 7.0 P25 6 · P75 8 · max 12
On curve 23% (3 / 26 cast on T5) Cast same turn as drawn 48%

The "good card" funnel

138 brought · 65 players
Brought to game
138
Ever drawn
36
Reached battlefield
26
Still on board at game end
13

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -26.9pp

Players who cast this card win 10% of the time (n=24) , vs 23% when it never left the library (n=88).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -12.9pp; 95% confidence interval -26.9pp to +1.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

36 instances
5.6%
Library
36.1%
Battlefield
13.9%
Graveyard
11.1%
Exile
Card text
Worldslayer card

Worldslayer

{5}
Artifact — Equipment
Whenever equipped creature deals combat damage to a player, destroy all permanents other than this Equipment. Equip {5} ({5}: Attach to target creature you control. Equip only as a sorcery.)
Magic 2012 (M12) · Rare · Illustrated by Greg Staples

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.