Worldwalker Helm card art
Live Play Data

Worldwalker Helm

{2} {U} · Artifact · The Big Score (BIG)
1%
Live Inclusion
Times Brought
398
Decks Running
143
Median Cast Turn
6
Drawn → Played
66%
Format

First-cast turn

n=69
1%
T1
3%
T2
12%
T3
13%
T4
17%
T5
42%
T6-9
12%
T10+
Median 6 P25 4 · P75 8 · max 15
On curve 16% (8 / 69 cast on T3) Cast same turn as drawn 38%

The "good card" funnel

398 brought · 133 players
Brought to game
398
Ever drawn
104
Reached battlefield
69
Still on board at game end
48

Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.9pp

Players who cast this card win 35% of the time (n=64) , vs 29% when it never left the library (n=256).

When players drew this card but left it in hand, they won 40% (n=31).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.9pp; 95% confidence interval -6.9pp to +18.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

114 instances
3.5%
Library
42.1%
Battlefield
21.9%
Graveyard
7.9%
Exile

Commanders that played this card

in tracked games
Card text
Worldwalker Helm card

Worldwalker Helm

{2} {U}
Artifact
If you would create one or more artifact tokens, instead create those tokens plus an additional Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.") {1}{U}, {T}: Create a token that's a copy of target artifact token you control.
The Big Score (BIG) · Mythic · Illustrated by Camille Alquier

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.