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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Wrathful Red Dragon
1%
Decklist Inclusion
Times Brought
212
Decks Running
98
In Decks
890
Decklist Inclusion
1%
Format
Final zone distribution
57 instances3.5%
Library
36.8%
Battlefield
38.6%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Miirym, Sentinel Wyrm
20 decks
-
2
The Ur-Dragon
20 decks
-
3
Rivaz of the Claw
7 decks
-
4
Smaug the Impenetrable
7 decks
-
5
Ureni of the Unwritten
7 decks
-
6
Lathliss, Dragon Queen
6 decks
-
7
Tiamat
5 decks
-
8
Klauth, Unrivaled Ancient
3 decks
-
9
Acolyte of Bahamut
2 decks
-
10
Eshki, Temur's Roar
2 decks
The "good card" funnel
212 brought · 97 playersBrought to game
212
Ever drawn
52
Reached battlefield
42
Still on board at game end
21
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.6pp
Players who cast this card win 43% of the time (n=42) , vs 22% when it never left the library (n=137).
Observed gap +20.6pp; 95% confidence interval +5.6pp to +35.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=42
2%
T1
5%
T2
7%
T3
14%
T4
12%
T5
50%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
7
· max
13
On curve
40%
(5 / 42 cast on T5)
Cast same turn as drawn
33%
42 of 100 times cast
42%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.