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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Dragon
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Wrathful Red Dragon
Times Brought
299
Decks Running
135
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Wrathful Red Dragon
Creature — Dragon
Flying
Whenever a Dragon you control is dealt damage, it deals that much damage to any target that isn't a Dragon.
5 / 5
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Dan Murayama Scott
Final zone distribution
54 instances1.9%
Library
33.3%
Battlefield
20.4%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
The Ur-Dragon
29 decks
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2
Miirym, Sentinel Wyrm
28 decks
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3
Ureni of the Unwritten
15 decks
-
4
Smaug the Impenetrable
13 decks
-
5
Tiamat
7 decks
-
6
Ganax, Astral Hunter
4 decks
-
7
Atarka, World Render
3 decks
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8
Lathliss, Dragon Queen
3 decks
-
9
Rivaz of the Claw
3 decks
-
10
Vrondiss, Rage of Ancients
3 decks
The "good card" funnel
299 brought · 125 playersBrought to game
299
Ever drawn
51
Reached battlefield
31
Still on board at game end
18
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.6pp
Players who cast this card win 29% of the time (n=27) , vs 28% when it never left the library (n=189).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -9.6pp to +10.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
3%
T2
3%
T3
13%
T4
19%
T5
48%
T6-9
13%
T10+
Median
7
P25
5
· P75
8
· max
14
On curve
39%
(6 / 31 cast on T5)
Cast same turn as drawn
48%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.