Wrenn and Seven
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Wrenn and Seven
Final zone distribution
88 instancesCommanders that played this card
in tracked games-
1
Winter, Cynical Opportunist
17 decks
-
2
Omnath, Locus of Creation
8 decks
-
3
Tam, the Possibility
7 decks
-
4
Lord Windgrace
6 decks
-
5
Nine-Fingers Keene
6 decks
-
6
Aesi, Tyrant of Gyre Strait
5 decks
-
7
Fangorn, Tree Shepherd
4 decks
-
8
Muldrotha, the Gravetide
4 decks
-
9
The Necrobloom
4 decks
-
10
Tifa Lockhart
4 decks
The "good card" funnel
347 brought · 149 playersOnce cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=37) , vs 21% when it never left the library (n=210).
When players drew this card but left it in hand, they won 23% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.2pp; 95% confidence interval -1.6pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.