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Yuna, Hope of Spira card art
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Yuna, Hope of Spira

{3} {G} {W} · Legendary Creature — Human Cleric · Final Fantasy (FIN)
0%
Decklist Inclusion
Times Brought
155
Decks Running
78
In Decks
494
Decklist Inclusion
0%
Format
Card text
Yuna, Hope of Spira card

Yuna, Hope of Spira

{3} {G} {W}
Legendary Creature — Human Cleric
During your turn, Yuna and enchantment creatures you control have trample, lifelink, and ward {2}. At the beginning of your end step, return up to one target enchantment card from your graveyard to the battlefield with a finality counter on it. (If a permanent with a finality counter on it would be put into a graveyard from the battlefield, exile it instead.)
3 / 5
Final Fantasy (FIN) · Mythic · Illustrated by NINNIN

Final zone distribution

65 instances
1.5%
Library
36.9%
Battlefield
21.5%
Graveyard
16.9%
Exile

The "good card" funnel

155 brought · 74 players
Brought to game
155
Ever drawn
31
Reached battlefield
22
Still on board at game end
24

Once cast, 55% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.5pp

Players who cast this card win 45% of the time (n=19) , vs 20% when it never left the library (n=89).

Observed gap +25.1pp; 95% confidence interval +2.5pp to +47.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=22
0%
T1
5%
T2
5%
T3
5%
T4
9%
T5
50%
T6-9
27%
T10+
Median 7.5 P25 6 · P75 10 · max 14
On curve 23% (2 / 22 cast on T5)
22 of 100 times cast 22%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.