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Part of Commander Masters
·
Legendary Creature — Human Ninja
·
Commander Masters (CMM)
Card Preview
Yuriko, the Tiger's Shadow
1%
Decklist Inclusion
Times Brought
103
Decks Running
53
In Decks
469
Decklist Inclusion
1%
Format
Final zone distribution
52 instances53.8%
Battlefield
7.7%
Graveyard
11.5%
Exile
13.5%
Hand
Commanders that played this card
in tracked games-
1
Yuriko, the Tiger's Shadow
19 decks
-
2
Jin Sakai, Ghost of Tsushima
11 decks
-
3
Splinter, Radical Rat
7 decks
-
4
Satoru Umezawa
5 decks
-
5
The Ur-Dragon
5 decks
-
6
Leonardo, the Balance
2 decks
-
7
Heroes in a Half Shell
1 decks
-
8
Michelangelo, the Heart
1 decks
-
9
Noctis, Heir Apparent
1 decks
-
10
Rograkh, Son of Rohgahh
1 decks
The "good card" funnel
104 brought · 49 playersBrought to game
104
Ever drawn
31
Reached battlefield
26
Still on board at game end
28
Once cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.3pp
Players who cast this card win 28% of the time (n=26) , vs 15% when it never left the library (n=59).
Observed gap +13.1pp; 95% confidence interval -4.3pp to +30.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
4%
T2
12%
T3
27%
T4
15%
T5
42%
T6-9
0%
T10+
Median
5.0
P25
4
· P75
6
· max
9
On curve
15%
(3 / 26 cast on T3)
Cast same turn as drawn
30%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.