Live Play Data
Zendikar Resurgent
1%
Live Inclusion
Times Brought
513
Decks Running
230
Median Cast Turn
6
Drawn → Played
49%
Format
First-cast turn
n=53
0%
T1
0%
T2
8%
T3
6%
T4
21%
T5
51%
T6-9
15%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
66%
(4 / 53 cast on T7)
Cast same turn as drawn
31%
The "good card" funnel
513 brought · 198 playersBrought to game
513
Ever drawn
108
Reached battlefield
53
Still on board at game end
41
Once cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.5pp
Players who cast this card win 43% of the time (n=52) , vs 27% when it never left the library (n=338).
When players drew this card but left it in hand, they won 29% (n=53).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.7pp; 95% confidence interval +2.5pp to +28.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123 instances3.3%
Library
33.3%
Battlefield
23.6%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Arahbo, Roar of the World
11 decks
-
2
Omnath, Locus of Mana
10 decks
-
3
Zaxara, the Exemplary
8 decks
-
4
Gargos, Vicious Watcher
6 decks
-
5
Gishath, Sun's Avatar
6 decks
-
6
Raggadragga, Goreguts Boss
6 decks
-
7
Kruphix, God of Horizons
5 decks
-
8
Imoti, Celebrant of Bounty
4 decks
-
9
Jodah, Archmage Eternal
4 decks
-
10
Kona, Rescue Beastie
4 decks
Card text
Zendikar Resurgent
Enchantment
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Commander 2017 (C17)
·
Rare
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.