Live Play Data
Zhalfirin Void
Land
·
Forgotten Realms Commander (AFC)
1%
Live Inclusion
Times Brought
714
Decks Running
306
Median Cast Turn
4.0
Drawn → Played
82%
Format
First-cast turn
n=138
25%
T1
14%
T2
9%
T3
14%
T4
8%
T5
25%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
6
· max
14
Cast same turn as drawn
62%
The "good card" funnel
715 brought · 283 playersBrought to game
715
Ever drawn
169
Reached battlefield
138
Still on board at game end
120
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.9pp
Players who cast this card win 31% of the time (n=117) , vs 27% when it never left the library (n=453).
When players drew this card but left it in hand, they won 48% (n=30).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.8pp; 95% confidence interval -3.9pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
188 instances5.9%
Library
63.8%
Battlefield
13.3%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games- 1 Ultron, Artificial Malevolence 30 decks
- 2 Zhulodok, Void Gorger 26 decks
- 3 Molecule Man 21 decks
-
4
Denzilore Fatehold
17 decks
- 5 Ultima, Origin of Oblivion 16 decks
- 6 Karn, Legacy Reforged 12 decks
- 7 Omnath, Locus of the Void 11 decks
- 8 Ginger, Queen of Sweets 9 decks
-
9
Kenessos, Priest of Thassa
9 decks
-
10
Prosper, Tome-Bound
9 decks
Card text
Zhalfirin Void
Land
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Forgotten Realms Commander (AFC)
·
Uncommon
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.