Card Preview
Zhalfirin Void
Land
·
Forgotten Realms Commander (AFC)
Times Brought
151
Decks Running
76
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Zhalfirin Void
Land
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
.
Forgotten Realms Commander (AFC)
·
Uncommon
·
Illustrated by Chase Stone
Final zone distribution
36 instances5.6%
Library
83.3%
Battlefield
2.8%
Graveyard
2.8%
Exile
Commanders that played this card
in tracked games- 1 Zhulodok, Void Gorger 9 decks
- 2 Ultron, Artificial Malevolence 8 decks
- 3 Molecule Man 6 decks
-
4
Galadriel of Lothlórien
4 decks
- 5 Kozilek, the Great Distortion 4 decks
-
6
Prosper, Tome-Bound
4 decks
- 7 Ultima, Origin of Oblivion 4 decks
- 8 Karn, Legacy Reforged 3 decks
-
9
Yennett, Cryptic Sovereign
3 decks
- 10 Dawnsire, Sunstar Dreadnought 2 decks
The "good card" funnel
151 brought · 73 playersBrought to game
151
Ever drawn
34
Reached battlefield
30
Still on board at game end
30
Once cast, 100% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.7pp
Players who cast this card win 31% of the time (n=24) , vs 22% when it never left the library (n=85).
Observed gap +9.5pp; 95% confidence interval -1.7pp to +20.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
27%
T1
17%
T2
10%
T3
7%
T4
7%
T5
23%
T6-9
10%
T10+
Median
3.0
P25
1
· P75
6
· max
15
Cast same turn as drawn
71%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.