Card Preview
Zombie Apocalypse
1%
Decklist Inclusion
Times Brought
241
Decks Running
115
In Decks
732
Decklist Inclusion
1%
Format
Card text
Zombie Apocalypse
Sorcery
Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
Midnight Hunt Commander (MIC)
·
Rare
·
Illustrated by Volkan Baǵa
Final zone distribution
60 instances5.0%
Library
1.7%
Battlefield
46.7%
Graveyard
11.7%
Exile
Commanders that played this card
in tracked games-
1
Wilhelt, the Rotcleaver
36 decks
-
2
The Scarab God
15 decks
-
3
Gisa and Geralf
14 decks
-
4
Varina, Lich Queen
12 decks
-
5
Temmet, Naktamun's Will
6 decks
-
6
Nevinyrral, Urborg Tyrant
5 decks
-
7
Zul Ashur, Lich Lord
4 decks
-
8
Ghoulcaller Gisa
2 decks
-
9
Grimgrin, Corpse-Born
2 decks
-
10
Hashaton, Scarab's Fist
2 decks
The "good card" funnel
241 brought · 103 playersBrought to game
241
Ever drawn
53
Reached battlefield
21
Still on board at game end
1
≥ -13.8pp
Players who cast this card win 15% of the time (n=20) , vs 12% when it never left the library (n=154).
When players drew this card but left it in hand, they won 21% (n=28) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.9pp; 95% confidence interval -13.8pp to +19.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
0%
T3
0%
T4
5%
T5
71%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
12
On curve
29%
(5 / 21 cast on T6)
Cast same turn as drawn
10%
21 of 100 times cast
21%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.