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Part of Bloomburrow
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Creature — Human Rogue Ally
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Secrets of Strixhaven Commander (SOC)
Card Preview
Zulaport Cutthroat
4%
Decklist Inclusion
Times Brought
922
Decks Running
519
In Decks
3974
Decklist Inclusion
4%
Format
Final zone distribution
261 instances1.1%
Library
30.3%
Battlefield
42.9%
Graveyard
7.3%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
69 decks
-
2
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
29 decks
-
3
Teysa Karlov
28 decks
-
4
Chatterfang, Squirrel General
26 decks
-
5
Hazel of the Rootbloom
22 decks
-
6
Meren of Clan Nel Toth
14 decks
-
7
Caesar, Legion's Emperor
9 decks
-
8
Korvold, Fae-Cursed King
9 decks
-
9
Silverquill, the Disputant
9 decks
-
10
Marrow-Gnawer
8 decks
The "good card" funnel
928 brought · 449 playersBrought to game
928
Ever drawn
230
Reached battlefield
178
Still on board at game end
79
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 32% of the time (n=174) , vs 25% when it never left the library (n=597).
When players drew this card but left it in hand, they won 17% (n=48) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +7.5pp; 95% confidence interval +0.4pp to +14.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=178
4%
T1
12%
T2
13%
T3
7%
T4
17%
T5
35%
T6-9
11%
T10+
Median
5.0
P25
3
· P75
8
· max
16
On curve
16%
(22 / 178 cast on T2)
Cast same turn as drawn
42%
879 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.