Card Preview
Zulaport Cutthroat
5%
Decklist Inclusion
Times Brought
415
Decks Running
239
In Decks
1839
Decklist Inclusion
5%
Format
Final zone distribution
111 instances1.8%
Library
31.5%
Battlefield
39.6%
Graveyard
10.8%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
35 decks
-
2
Teysa Karlov
11 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
10 decks
-
4
Meren of Clan Nel Toth
9 decks
-
5
Chatterfang, Squirrel General
8 decks
-
6
Hazel of the Rootbloom
6 decks
-
7
Silverquill, the Disputant
6 decks
-
8
Ygra, Eater of All
5 decks
-
9
Braids, Arisen Nightmare
4 decks
-
10
Grenzo, Dungeon Warden
4 decks
The "good card" funnel
420 brought · 208 playersBrought to game
420
Ever drawn
101
Reached battlefield
82
Still on board at game end
35
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 30% of the time (n=82) , vs 25% when it never left the library (n=282).
When players drew this card but left it in hand, they won 19% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.6pp; 95% confidence interval -5.3pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=82
4%
T1
18%
T2
15%
T3
5%
T4
16%
T5
30%
T6-9
12%
T10+
Median
5.0
P25
3
· P75
7
· max
13
On curve
22%
(15 / 82 cast on T2)
Cast same turn as drawn
36%
82 of 100 times cast
82%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.