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Part of Tarkir Dragonstorm
·
Legendary Creature — Orc Warrior
·
Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Zurgo Stormrender
3%
Live Inclusion
Times Brought
184
Decks Running
95
Median Cast Turn
3
Drawn → Played
68%
Format
First-cast turn
n=81
0%
T1
1%
T2
52%
T3
17%
T4
11%
T5
15%
T6-9
4%
T10+
Median
3
P25
3
· P75
5
· max
11
On curve
53%
(42 / 81 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
184 brought · 87 playersBrought to game
184
Ever drawn
44
Reached battlefield
30
Still on board at game end
17
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -10.8pp
Players who cast this card win 41% of the time (n=26) , vs 33% when it never left the library (n=114).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.7pp; 95% confidence interval -10.8pp to +28.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances36.2%
Battlefield
25.5%
Graveyard
12.8%
Exile
25.5%
Hand
Commanders that played this card
in tracked games-
1
Isshin, Two Heavens as One
33 decks
-
2
Caesar, Legion's Emperor
28 decks
-
3
Zurgo, Thunder's Decree
8 decks
-
4
Najeela, the Blade-Blossom
6 decks
-
5
Neriv, Heart of the Storm
3 decks
-
6
Altaïr Ibn-La'Ahad
2 decks
-
7
Neriv, Crackling Vanguard
2 decks
-
8
Squall, Gunblade Duelist
2 decks
-
9
Vihaan, Goldwaker
2 decks
-
10
Zurgo Stormrender
2 decks
Card text
Zurgo Stormrender
Legendary Creature — Orc Warrior
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Whenever a creature token you control leaves the battlefield, draw a card if it was attacking. Otherwise, each opponent loses 1 life.
3 / 3
Tarkir: Dragonstorm Commander (TDC)
·
Mythic
·
Illustrated by Lie Setiawan
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.