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Part of Streets of New Capenna
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Legendary Creature — Devil
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New Capenna Commander (NCC)
Live Play Data
Zurzoth, Chaos Rider
0%
Live Inclusion
Times Brought
187
Decks Running
107
Median Cast Turn
5
Drawn → Played
56%
Format
First-cast turn
n=35
3%
T1
14%
T2
17%
T3
11%
T4
14%
T5
34%
T6-9
6%
T10+
Median
5
P25
3
· P75
7
· max
11
On curve
34%
(6 / 35 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
187 brought · 111 playersBrought to game
187
Ever drawn
45
Reached battlefield
25
Still on board at game end
12
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -16.0pp
Players who cast this card win 30% of the time (n=20) , vs 26% when it never left the library (n=125).
When players drew this card but left it in hand, they won 37% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -16.0pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
47 instances25.5%
Battlefield
27.7%
Graveyard
17.0%
Exile
29.8%
Hand
Commanders that played this card
in tracked games-
1
Raphael, Fiendish Savior
21 decks
-
2
Winota, Joiner of Forces
14 decks
-
3
The Second Doctor
9 decks
-
4
Ian Malcolm, Chaotician
8 decks
-
5
Winter, Misanthropic Guide
8 decks
-
6
Valgavoth, Harrower of Souls
7 decks
-
7
Nekusar, the Mindrazer
5 decks
-
8
Xyris, the Writhing Storm
5 decks
-
9
Chira, All In
3 decks
-
10
Red Death, Shipwrecker
3 decks
Card text
Zurzoth, Chaos Rider
Legendary Creature — Devil
Whenever an opponent draws their first card each turn, if it's not their turn, you create a 1/1 red Devil creature token with "When this token dies, it deals 1 damage to any target."
Whenever one or more Devils you control attack one or more players, you and those players each draw a card, then discard a card at random.
2 / 3
New Capenna Commander (NCC)
·
Rare
·
Illustrated by Dmitry Burmak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.