Graveyard and reanimator commanders
Fill your graveyard and bring the best things back.
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198 decks from 190 players. Mostly Zombie creatures.
Strongest: Tribal top 4% and Graveyard and reanimator top 5%
Top 5% for Graveyard and reanimator+5.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 70 games. -
129 decks from 123 players. Mostly Angel creatures.
Strongest: Big creatures top 5% and Graveyard and reanimator top 5%
Top 5% for Graveyard and reanimator+5.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 42 games. -
29 decks from 27 players. Mostly Cleric creatures.
Strongest: Tribal top 1% and Lifegain top 3%
Top 5% for Graveyard and reanimator+5.2 cards per deck against the average deck in its colors, plus the commander card itself
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293 decks from 279 players. Mostly Human creatures.
Strongest: Aristocrats top 2% and Graveyard and reanimator top 5%
Top 5% for Graveyard and reanimator+5.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 90 games. -
22 decks from 21 players. Mostly Elemental creatures.
Strongest: Landfall top 1% and Graveyard and reanimator top 5%
Top 5% for Graveyard and reanimator+5.1 cards per deck against the average deck in its colors, plus the commander card itself
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67 decks from 66 players. Mostly Zombie creatures.
Strongest: Graveyard and reanimator top 5% and Aristocrats top 11%
Top 5% for Graveyard and reanimator+5.1 cards per deck against the average deck in its colors, plus the commander card itself
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35 decks from 33 players. Mostly Human creatures.
Strongest: Enchantress top 1% and Graveyard and reanimator top 5%
Top 5% for Graveyard and reanimator+4.9 cards per deck against the average deck in its colors, plus the commander card itself
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21 decks from 21 players. Mostly Dragon creatures.
Strongest: Big creatures top 4% and Graveyard and reanimator top 5%
Top 5% for Graveyard and reanimator+4.7 cards per deck against the average deck in its colors, plus the commander card itself
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27 decks from 25 players. Mostly Doctor creatures.
Strongest: Graveyard and reanimator top 6% and Enchantress top 17%
Top 6% for Graveyard and reanimator+4.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 41 games. -
46 decks from 43 players. Mostly Human creatures.
Strongest: Enchantress top 4% and Group slug top 4%
Top 6% for Graveyard and reanimator+4.6 cards per deck against the average deck in its colors, plus the commander card itself
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75 decks from 69 players. Mostly Human creatures.
Strongest: Big creatures top 5% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+8.2 cards per deck against the average deck in its colors
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20 decks from 20 players. Mostly Human creatures.
Strongest: Spellslinger top 3% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+4.2 cards per deck against the average deck in its colors, plus the commander card itself
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70 decks from 68 players. Mostly Human creatures.
Strongest: Enchantress top 1% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+4.0 cards per deck against the average deck in its colors, plus the commander card itself
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38 decks from 37 players. Mostly Dragon creatures.
Strongest: Artifacts top 3% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+4.0 cards per deck against the average deck in its colors, plus the commander card itself
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93 decks from 88 players. Mostly Human creatures.
Strongest: Aristocrats top 2% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+4.0 cards per deck against the average deck in its colors, plus the commander card itself
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267 decks from 258 players. Mostly Human creatures.
Strongest: Voltron top 1% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+4.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.03 Average 0.07, from 66 games. -
30 decks from 30 players. Mostly Rogue creatures.
Strongest: Spellslinger top 3% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+7.9 cards per deck against the average deck in its colors
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185 decks from 183 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 6% and Artifacts top 15%
Top 6% for Graveyard and reanimator+3.8 cards per deck against the average deck in its colors, plus the commander card itself
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773 decks from 725 players. Mostly Mutant creatures.
Strongest: Mill top 1% and Group slug top 3%
Top 6% for Graveyard and reanimator+3.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.06 Average 0.07, from 313 games. -
391 decks from 375 players. Mostly Horror creatures.
Strongest: Mill top 1% and Graveyard and reanimator top 6%
Top 6% for Graveyard and reanimator+3.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 199 games.