All archetypes

Lifegain commanders

Gain life and turn it into cards, counters or damage.

1,223 commanders, best match first
  1. 28 decks from 26 players. Mostly Human creatures.

    Strongest: Stax and control top 4% and Landfall top 5%

    Top 52% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  2. 28 decks from 27 players. Mostly Construct creatures.

    Strongest: Artifacts top 6% and Landfall top 10%

    Top 52% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  3. 576 decks from 533 players. Mostly Human creatures.

    Strongest: Spellslinger top 4% and Stax and control top 4%

    Top 52% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.09 Average 0.07, from 261 games.
  4. 61 decks from 56 players. Mostly Villain creatures.

    Strongest: Tribal top 6% and +1/+1 counters top 15%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.06 Average 0.07, from 40 games.
  5. 42 decks from 41 players. Mostly Crab creatures.

    Strongest: Landfall top 4% and Voltron top 7%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  6. 168 decks from 157 players. Mostly Elemental creatures.

    Strongest: Landfall top 7% and Mill top 8%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 69 games.
  7. 86 decks from 77 players. Mostly Wizard creatures.

    Strongest: Stax and control top 1% and Spellslinger top 4%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.37 Average 0.07, from 46 games.
  8. 24 decks from 24 players. Mostly Elemental creatures.

    Strongest: Landfall top 2% and Graveyard and reanimator top 4%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  9. 24 decks from 23 players. Mostly Elf creatures.

    Strongest: Tribal top 10%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  10. 37 decks from 37 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 4% and Aristocrats top 7%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  11. 37 decks from 37 players. Mostly Hero creatures.

    Strongest: Blink top 5% and Group slug top 8%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.04 Average 0.07, from 31 games.
  12. 143 decks from 138 players. Mostly Human creatures.

    Strongest: Group slug top 1% and Spellslinger top 12%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.08 Average 0.07, from 32 games.
  13. 75 decks from 69 players. Mostly Eldrazi creatures.

    Strongest: Mill top 6% and Blink top 12%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.08 Average 0.07, from 86 games.
  14. 208 decks from 200 players. Mostly Human creatures.

    Strongest: Stax and control top 3% and Blink top 9%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.10 Average 0.07, from 74 games.
  15. 22 decks from 21 players. Mostly Vampire creatures.

    Strongest: Group slug top 2% and Group hug top 6%

    Top 53% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  16. 26 decks from 25 players. Mostly Elf creatures.

    Strongest: Voltron top 1% and +1/+1 counters top 6%

    Top 54% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  17. 106 decks from 100 players. Mostly Wizard creatures.

    Strongest: Mill top 1% and Graveyard and reanimator top 3%

    Top 54% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.09 Average 0.07, from 59 games.
  18. 81 decks from 80 players. Mostly Human creatures.

    Strongest: Landfall top 2% and +1/+1 counters top 5%

    Top 54% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  19. 27 decks from 25 players. Mostly Elf creatures.

    Strongest: Fight for the board top 5% and Stax and control top 6%

    Top 54% for Lifegain

    -0.1 cards per deck against the average deck in its colors

  20. 1000 decks from 908 players. Mostly Villain creatures.

    Strongest: Tribal top 5% and Group slug top 7%

    Top 54% for Lifegain

    -0.1 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 423 games.