Lifegain commanders
Gain life and turn it into cards, counters or damage.
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37 decks from 35 players. Mostly Construct creatures.
Strongest: +1/+1 counters top 1% and Artifacts top 2%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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37 decks from 33 players. Mostly Pilot creatures.
Strongest: Artifacts top 5% and Blink top 9%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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41 decks from 39 players. Mostly Human creatures.
Strongest: Voltron top 1% and Artifacts top 18%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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56 decks from 55 players. Mostly Human creatures.
Strongest: Group slug top 1% and Enchantress top 3%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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25 decks from 25 players. Mostly Demon creatures.
Strongest: Group slug top 9% and Landfall top 9%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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88 decks from 84 players. Mostly Human creatures.
Strongest: Aristocrats top 1% and Group slug top 16%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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22 decks from 22 players. Mostly Human creatures.
Strongest: Enchantress top 4% and Mill top 6%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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30 decks from 30 players. Mostly Human creatures.
Strongest: Aristocrats top 2% and Politics top 5%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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244 decks from 221 players. Mostly Dwarf creatures.
Strongest: Tribal top 6% and Tokens top 6%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 239 games. -
20 decks from 20 players. Mostly Human creatures.
Strongest: Spellslinger top 3% and Graveyard and reanimator top 6%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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36 decks from 35 players. Mostly Human creatures.
Strongest: Blink top 2% and Aristocrats top 3%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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47 decks from 44 players. Mostly Construct creatures.
Strongest: Artifacts top 1% and Mill top 9%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.03 Average 0.07, from 34 games. -
36 decks from 35 players. Mostly Artificer creatures.
Strongest: Artifacts top 3%
Top 79% for Lifegain-0.7 cards per deck against the average deck in its colors
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59 decks from 54 players. Mostly Human creatures.
Strongest: Politics top 2% and Group hug top 2%
Top 80% for Lifegain-0.7 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 30 games. -
30 decks from 29 players. Mostly Human creatures.
Strongest: Group hug top 1% and Politics top 3%
Top 80% for Lifegain-0.8 cards per deck against the average deck in its colors
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42 decks from 41 players. Mostly Human creatures.
Strongest: Graveyard and reanimator top 3% and Big creatures top 4%
Top 80% for Lifegain-0.8 cards per deck against the average deck in its colors
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715 decks from 637 players. Mostly Spirit creatures.
Strongest: Graveyard and reanimator top 1% and Landfall top 9%
Top 80% for Lifegain-0.8 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.03 Average 0.07, from 233 games. -
158 decks from 154 players. Mostly Human creatures.
Strongest: Politics top 1% and Group hug top 4%
Top 80% for Lifegain-0.8 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.07 Average 0.07, from 36 games. -
60 decks from 54 players. Mostly Rat creatures.
Top 80% for Lifegain-0.8 cards per deck against the average deck in its colors
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45 decks from 45 players. Mostly Rogue creatures.
Strongest: Mill top 1% and Group hug top 4%
Top 80% for Lifegain-0.8 cards per deck against the average deck in its colors