All archetypes

I want to play +1/+1 counters

1,516 commanders, best match first
  1. 117 decks from 102 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 1% and Tribal top 18%

    Top 1% for +1/+1 counters

    +21.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.10 Average 0.07, from 97 games.
  2. 22 decks from 19 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 1% and Fight top 6%

    Top 1% for +1/+1 counters

    +21.7 cards per deck against the average deck in its colors, plus the commander card itself

  3. 61 decks from 59 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 1% and Fight top 13%

    Top 1% for +1/+1 counters

    +21.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 41 games.
  4. 130 decks from 128 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 2% and Fight top 2%

    Top 2% for +1/+1 counters

    +21.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 36 games.
  5. 160 decks from 154 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Voltron top 7%

    Top 2% for +1/+1 counters

    +21.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 92 games.
  6. 27 decks from 26 players. Mostly Elf creatures.

    Strongest: +1/+1 counters top 2% and Lifegain top 13%

    Top 2% for +1/+1 counters

    +21.1 cards per deck against the average deck in its colors, plus the commander card itself

  7. 280 decks from 268 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Enchantress top 10%

    Top 2% for +1/+1 counters

    +20.8 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 125 games.
  8. 62 decks from 59 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Fight top 12%

    Top 2% for +1/+1 counters

    +20.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 30 games.
  9. 439 decks from 400 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 2% and Fight top 4%

    Top 2% for +1/+1 counters

    +20.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 461 games.
  10. 303 decks from 289 players. Mostly Mutant creatures.

    Strongest: +1/+1 counters top 2% and Fight top 2%

    Top 2% for +1/+1 counters

    +20.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 194 games.
  11. 186 decks from 182 players. Mostly Goblin creatures.

    Strongest: +1/+1 counters top 2% and Voltron top 3%

    Top 2% for +1/+1 counters

    +19.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 71 games.
  12. 83 decks from 83 players. Mostly Human creatures.

    Strongest: Group hug top 1% and +1/+1 counters top 2%

    Top 2% for +1/+1 counters

    +19.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 61 games.
  13. 27 decks from 27 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Politics top 12%

    Top 2% for +1/+1 counters

    +19.7 cards per deck against the average deck in its colors, plus the commander card itself

  14. 77 decks from 75 players. Mostly Elf creatures.

    Strongest: +1/+1 counters top 2% and Fight top 4%

    Top 2% for +1/+1 counters

    +19.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 34 games.
  15. 48 decks from 45 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Fight top 16%

    Top 2% for +1/+1 counters

    +19.3 cards per deck against the average deck in its colors, plus the commander card itself

  16. 428 decks from 392 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 2% and Lifegain top 7%

    Top 2% for +1/+1 counters

    +19.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 139 games.
  17. 338 decks from 315 players. Mostly Tyranid creatures.

    Strongest: +1/+1 counters top 2% and Fight top 11%

    Top 2% for +1/+1 counters

    +19.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 201 games.
  18. 843 decks from 782 players. Mostly Wizard creatures.

    Strongest: +1/+1 counters top 2% and Fight top 6%

    Top 2% for +1/+1 counters

    +19.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.10 Average 0.07, from 484 games.
  19. 20 decks from 20 players. Mostly Phyrexian creatures.

    Strongest: +1/+1 counters top 3% and Tribal top 12%

    Top 3% for +1/+1 counters

    +19.0 cards per deck against the average deck in its colors, plus the commander card itself

  20. 29 decks from 28 players. Mostly Elf creatures.

    Strongest: +1/+1 counters top 3% and Fight top 7%

    Top 3% for +1/+1 counters

    +18.9 cards per deck against the average deck in its colors, plus the commander card itself