Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 642,247 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 13 Jul 2026 · from real tracked games
0.87
Star win-vs-loss fun gap
Fun ratings
642,247

Post-game self-ratings behind the rankings below.

Commanders ranked
746

With at least 200 ratings from 10+ pilots in the last 365 days.

Fun when winning vs losing
4.34 vs 3.47

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are Xantcha, Sleeper Agent (4.23), Yusri, Fortune's Flame (4.22), and Shiko, Paragon of the Way (4.11), based on tracked games from the last 365 days. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 Xantcha, Sleeper Agent
4.23
Fun
2 Yusri, Fortune's Flame
4.22
Fun
3 Shiko, Paragon of the Way
4.11
Fun
4 The Second Doctor
4.08
Fun
5 Kami of the Crescent Moon
4.06
Fun
6 Ian Malcolm, Chaotician
4.05
Fun
7 Frodo, Sauron's Bane
4.05
Fun
8 Kynaios and Tiro of Meletis
4.03
Fun
9 Ruby, Daring Tracker
4.02
Fun
10 Winter, Misanthropic Guide
4.00
Fun
11 Gluntch, the Bestower
3.99
Fun
12 Gix, Yawgmoth Praetor
3.98
Fun
13 Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3.98
Fun
14 Syr Konrad, the Grim
3.97
Fun
15 Zilortha, Strength Incarnate
3.97
Fun
16 Saruman of Many Colors
3.96
Fun
17 Phelia, Exuberant Shepherd
3.96
Fun
18 Abdel Adrian, Gorion's Ward
3.95
Fun
19 Grolnok, the Omnivore
3.95
Fun
20 Toggo, Goblin Weaponsmith
3.95
Fun
21 Kwain, Itinerant Meddler
3.95
Fun
22 The Capitoline Triad
3.94
Fun
23 Candlekeep Sage
3.94
Fun
24 Ob Nixilis, Captive Kingpin
3.94
Fun
25 Kratos, God of War
3.94
Fun
26 Black Waltz No. 3
3.93
Fun
27 Ukkima, Stalking Shadow
3.93
Fun
28 Adeline, Resplendent Cathar
3.93
Fun
29 Magar of the Magic Strings
3.93
Fun
30 Willowdusk, Essence Seer
3.92
Fun
31 Tevesh Szat, Doom of Fools
3.92
Fun
32 Riku of Many Paths
3.92
Fun
33 Zenos yae Galvus // Shinryu, Transcendent Rival
3.91
Fun
34 Lonis, Cryptozoologist
3.91
Fun
35 Mogis, God of Slaughter
3.91
Fun
36 Coram, the Undertaker
3.91
Fun
37 Kraum, Ludevic's Opus
3.91
Fun
38 Mizzix of the Izmagnus
3.90
Fun
39 Gornog, the Red Reaper
3.90
Fun
40 Juri, Master of the Revue
3.90
Fun
41 Jaws, Relentless Predator
3.90
Fun
42 Donatello, the Brains
3.90
Fun
43 Sophia, Dogged Detective
3.90
Fun
44 Captain Howler, Sea Scourge
3.90
Fun
45 Rendmaw, Creaking Nest
3.89
Fun
46 Etrata, Deadly Fugitive
3.89
Fun
47 Emry, Lurker of the Loch
3.89
Fun
48 Evelyn, the Covetous
3.89
Fun
49 Ketramose, the New Dawn
3.89
Fun
50 Alania, Divergent Storm
3.88
Fun
51 Braids, Conjurer Adept
3.88
Fun
52 Celes, Rune Knight
3.88
Fun
53 Raggadragga, Goreguts Boss
3.87
Fun
54 Eshki Dragonclaw
3.87
Fun
55 Círdan the Shipwright
3.86
Fun
56 Ezuri, Claw of Progress
3.86
Fun
57 Ellie, Brick Master
3.86
Fun
58 Yenna, Redtooth Regent
3.86
Fun
59 Sephiroth, Planet's Heir
3.86
Fun
60 Raised by Giants
3.86
Fun
61 Rocco, Cabaretti Caterer
3.86
Fun
62 Zurzoth, Chaos Rider
3.86
Fun
63 Nathan Drake, Treasure Hunter
3.85
Fun
64 Edea, Possessed Sorceress
3.85
Fun
65 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.85
Fun
66 Sergeant John Benton
3.85
Fun
67 Kambal, Profiteering Mayor
3.85
Fun
68 Lazav, Dimir Mastermind
3.85
Fun
69 Wick, the Whorled Mind
3.85
Fun
70 Syr Vondam, Sunstar Exemplar
3.85
Fun
71 The Jolly Balloon Man
3.85
Fun
72 Jon Irenicus, Shattered One
3.85
Fun
73 Rocco, Street Chef
3.85
Fun
74 Missy
3.84
Fun
75 Nine-Fingers Keene
3.84
Fun
76 Storm, Force of Nature
3.84
Fun
77 Mister Negative
3.84
Fun
78 Bria, Riptide Rogue
3.84
Fun
79 Volrath, the Shapestealer
3.84
Fun
80 Karador, Ghost Chieftain
3.84
Fun
81 Ashling, Rekindled // Ashling, Rimebound
3.84
Fun
82 Trynn, Champion of Freedom
3.84
Fun
83 Quintorius, History Chaser
3.84
Fun
84 Muerra, Trash Tactician
3.84
Fun
85 Sidisi, Brood Tyrant
3.84
Fun
86 Ragost, Deft Gastronaut
3.83
Fun
87 Arthur, Marigold Knight
3.83
Fun
88 Braids, Arisen Nightmare
3.83
Fun
89 Jeska, Thrice Reborn
3.83
Fun
90 Brudiclad, Telchor Engineer
3.83
Fun
91 Elsha, Threefold Master
3.83
Fun
92 Wildsear, Scouring Maw
3.83
Fun
93 Perrie, the Pulverizer
3.82
Fun
94 Ognis, the Dragon's Lash
3.82
Fun
95 Pippin, Warden of Isengard
3.82
Fun
96 General Ferrous Rokiric
3.82
Fun
97 Eris, Roar of the Storm
3.82
Fun
98 Tasigur, the Golden Fang
3.82
Fun
99 Joel, Resolute Survivor
3.82
Fun
100 Kamiz, Obscura Oculus
3.82
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
Xantcha, Sleeper Agent
315 losing-game ratings
4.09
2
Yusri, Fortune's Flame
360 losing-game ratings
4.09
3
Ian Malcolm, Chaotician
218 losing-game ratings
3.95
4
Shiko, Paragon of the Way
140 losing-game ratings
3.94
5
The Second Doctor
159 losing-game ratings
3.91
7
Kynaios and Tiro of Meletis
490 losing-game ratings
3.88
8
Ruby, Daring Tracker
208 losing-game ratings
3.88
9
Gluntch, the Bestower
316 losing-game ratings
3.88
10
Kami of the Crescent Moon
150 losing-game ratings
3.87
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.34 out of 5 when a pilot wins versus 3.47 when they lose, a gap of 0.87 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 200 fun ratings in the last 365 days from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 13 Jul 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings in the last 365 days, Xantcha, Sleeper Agent is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.23 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.34 out of 5 on average versus 3.47 when they do not win, a gap of 0.87 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
Xantcha, Sleeper Agent keeps games the most fun in defeat, with an average losing-game fun rating of 4.09 out of 5 in the last 365 days, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 200 fun ratings in the last 365 days from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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