Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 694,900 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 14 Sep 2026 · from real tracked games
0.87
Star win-vs-loss fun gap
Fun ratings
694,900

Post-game self-ratings behind the rankings below.

Commanders ranked
794

With at least 200 ratings from 10+ pilots in the last 365 days.

Fun when winning vs losing
4.34 vs 3.48

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are Yusri, Fortune's Flame (4.21), Xantcha, Sleeper Agent (4.21), and Shiko, Paragon of the Way (4.12), based on tracked games from the last 365 days. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 Yusri, Fortune's Flame
4.21
Fun
2 Xantcha, Sleeper Agent
4.21
Fun
3 Shiko, Paragon of the Way
4.12
Fun
4 Frodo, Sauron's Bane
4.11
Fun
5 Ruby, Daring Tracker
4.08
Fun
6 The Balrog, Durin's Bane
4.06
Fun
7 Kami of the Crescent Moon
4.04
Fun
8 Ian Malcolm, Chaotician
4.03
Fun
9 Gluntch, the Bestower
4.02
Fun
10 Zilortha, Strength Incarnate
4.02
Fun
11 The Second Doctor
4.01
Fun
12 Abdel Adrian, Gorion's Ward
4.01
Fun
13 Kynaios and Tiro of Meletis
4.00
Fun
14 Candlekeep Sage
3.99
Fun
15 Toggo, Goblin Weaponsmith
3.98
Fun
16 Phelia, Exuberant Shepherd
3.98
Fun
17 Ukkima, Stalking Shadow
3.98
Fun
18 Selvala, Explorer Returned
3.97
Fun
19 Winter, Misanthropic Guide
3.97
Fun
20 Marchesa, Dealer of Death
3.97
Fun
21 Syr Konrad, the Grim
3.97
Fun
22 Jolene, the Plunder Queen
3.97
Fun
23 Gix, Yawgmoth Praetor
3.97
Fun
24 Ob Nixilis, Captive Kingpin
3.97
Fun
25 Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3.96
Fun
26 The Capitoline Triad
3.95
Fun
27 Willowdusk, Essence Seer
3.95
Fun
28 Captain Howler, Sea Scourge
3.94
Fun
29 The Great Goblin
3.94
Fun
30 Tellah, Great Sage
3.94
Fun
31 Adeline, Resplendent Cathar
3.94
Fun
32 Radha, Heir to Keld
3.93
Fun
33 Mogis, God of Slaughter
3.93
Fun
34 Saheeli, the Gifted
3.92
Fun
35 King of the Oathbreakers
3.92
Fun
36 Grenzo, Dungeon Warden
3.92
Fun
37 Freyalise, Llanowar's Fury
3.92
Fun
38 Black Waltz No. 3
3.91
Fun
39 Zenos yae Galvus // Shinryu, Transcendent Rival
3.90
Fun
40 Scion of Halaster
3.90
Fun
41 Gornog, the Red Reaper
3.90
Fun
42 Jaws, Relentless Predator
3.90
Fun
43 Rendmaw, Creaking Nest
3.90
Fun
44 Kwain, Itinerant Meddler
3.90
Fun
45 Kraum, Ludevic's Opus
3.90
Fun
46 Ellie, Brick Master
3.90
Fun
47 Raggadragga, Goreguts Boss
3.90
Fun
48 Jeska, Thrice Reborn
3.90
Fun
49 Nikya of the Old Ways
3.89
Fun
50 Noble Heritage
3.89
Fun
51 Eshki Dragonclaw
3.89
Fun
52 Sidisi, Brood Tyrant
3.89
Fun
53 Círdan the Shipwright
3.89
Fun
54 Rakdos, the Muscle
3.89
Fun
55 Muerra, Trash Tactician
3.89
Fun
56 Donatello, the Brains
3.88
Fun
57 Sergeant John Benton
3.88
Fun
58 Kratos, God of War
3.88
Fun
59 Kambal, Profiteering Mayor
3.88
Fun
60 Celes, Rune Knight
3.88
Fun
61 Coram, the Undertaker
3.87
Fun
62 Eris, Roar of the Storm
3.87
Fun
63 The Jolly Balloon Man
3.87
Fun
64 Calix, Guided by Fate
3.87
Fun
65 Tatsunari, Toad Rider
3.87
Fun
66 Magar of the Magic Strings
3.87
Fun
67 Emry, Lurker of the Loch
3.87
Fun
68 Tevesh Szat, Doom of Fools
3.87
Fun
69 Lady Octopus, Inspired Inventor
3.87
Fun
70 Wick, the Whorled Mind
3.86
Fun
71 Juri, Master of the Revue
3.86
Fun
72 Taii Wakeen, Perfect Shot
3.86
Fun
73 Saruman of Many Colors
3.86
Fun
74 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.86
Fun
75 Riku of Many Paths
3.86
Fun
76 Beorn the Fierce
3.86
Fun
77 Ketramose, the New Dawn
3.86
Fun
78 Kitt Kanto, Mayhem Diva
3.86
Fun
79 Edea, Possessed Sorceress
3.86
Fun
80 Ashling, Rekindled // Ashling, Rimebound
3.86
Fun
81 Ezuri, Claw of Progress
3.85
Fun
82 Rocco, Street Chef
3.85
Fun
83 Brudiclad, Telchor Engineer
3.85
Fun
84 Alania, Divergent Storm
3.85
Fun
85 Etrata, Deadly Fugitive
3.85
Fun
86 Arthur, Marigold Knight
3.85
Fun
87 Rocco, Cabaretti Caterer
3.85
Fun
88 Aurelia, the Warleader
3.84
Fun
89 Joel, Resolute Survivor
3.84
Fun
90 Sophia, Dogged Detective
3.84
Fun
91 Perrie, the Pulverizer
3.84
Fun
92 Brenard, Ginger Sculptor
3.84
Fun
93 Jenova, Ancient Calamity
3.84
Fun
94 Raised by Giants
3.84
Fun
95 Grolnok, the Omnivore
3.84
Fun
96 Zurzoth, Chaos Rider
3.84
Fun
97 Gale, Waterdeep Prodigy
3.84
Fun
98 Hapatra, Vizier of Poisons
3.84
Fun
99 The Master of Keys
3.84
Fun
100 Lazav, Dimir Mastermind
3.83
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
Yusri, Fortune's Flame
371 losing-game ratings
4.09
2
Xantcha, Sleeper Agent
332 losing-game ratings
4.04
3
Ruby, Daring Tracker
235 losing-game ratings
3.94
4
Ian Malcolm, Chaotician
228 losing-game ratings
3.94
5
Shiko, Paragon of the Way
153 losing-game ratings
3.93
6
Frodo, Sauron's Bane
173 losing-game ratings
3.91
7
Gluntch, the Bestower
358 losing-game ratings
3.89
9
The Balrog, Durin's Bane
166 losing-game ratings
3.87
10
Kami of the Crescent Moon
178 losing-game ratings
3.87
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.34 out of 5 when a pilot wins versus 3.48 when they lose, a gap of 0.87 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 200 fun ratings in the last 365 days from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 14 Sep 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings in the last 365 days, Yusri, Fortune's Flame is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.21 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.34 out of 5 on average versus 3.48 when they do not win, a gap of 0.87 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
Yusri, Fortune's Flame keeps games the most fun in defeat, with an average losing-game fun rating of 4.09 out of 5 in the last 365 days, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 200 fun ratings in the last 365 days from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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