Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 1,497,169 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 14 Sep 2026 · from real tracked games
0.89
Star win-vs-loss fun gap
Fun ratings
1,497,169

Post-game self-ratings behind the rankings below.

Commanders ranked
991

With at least 300 ratings from 10+ pilots across the fun-rated subset of Playgroup's 690,000+ recorded Commander games.

Fun when winning vs losing
4.33 vs 3.44

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are The Celestial Toymaker (4.09), Yusri, Fortune's Flame (4.06), and The Second Doctor (4.01), across all tracked games. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 The Celestial Toymaker
4.09
Fun
2 Yusri, Fortune's Flame
4.06
Fun
3 The Second Doctor
4.01
Fun
4 Xantcha, Sleeper Agent
3.99
Fun
5 Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3.99
Fun
6 The Balrog, Durin's Bane
3.98
Fun
7 Shiko, Paragon of the Way
3.97
Fun
8 Ashnod, Flesh Mechanist
3.97
Fun
9 Ruby, Daring Tracker
3.94
Fun
10 Ian Malcolm, Chaotician
3.93
Fun
11 Black Waltz No. 3
3.93
Fun
12 Kynaios and Tiro of Meletis
3.93
Fun
13 The Ancient One
3.92
Fun
14 Phelddagrif
3.92
Fun
15 Kami of the Crescent Moon
3.92
Fun
16 The Rani
3.92
Fun
17 Radha, Heir to Keld
3.91
Fun
18 Gornog, the Red Reaper
3.91
Fun
19 Frodo, Sauron's Bane
3.91
Fun
20 Scion of Halaster
3.91
Fun
21 Ludevic, Necro-Alchemist
3.91
Fun
22 Gluntch, the Bestower
3.90
Fun
23 Jaws, Relentless Predator
3.90
Fun
24 Sergeant John Benton
3.90
Fun
25 Jolene, the Plunder Queen
3.90
Fun
26 Juri, Master of the Revue
3.90
Fun
27 Ellie, Brick Master
3.90
Fun
28 Chiss-Goria, Forge Tyrant
3.90
Fun
29 Selvala, Explorer Returned
3.89
Fun
30 Borborygmos Enraged
3.89
Fun
31 Donatello, the Brains
3.88
Fun
32 Zenos yae Galvus // Shinryu, Transcendent Rival
3.88
Fun
33 Kratos, God of War
3.88
Fun
34 Marchesa, Dealer of Death
3.88
Fun
35 Basim Ibn Ishaq
3.88
Fun
36 Red Death, Shipwrecker
3.87
Fun
37 Captain Howler, Sea Scourge
3.87
Fun
38 Cazur, Ruthless Stalker
3.87
Fun
39 Celes, Rune Knight
3.87
Fun
40 Eshki Dragonclaw
3.87
Fun
41 Zilortha, Strength Incarnate
3.87
Fun
42 Edea, Possessed Sorceress
3.87
Fun
43 Neyith of the Dire Hunt
3.87
Fun
44 Elminster
3.86
Fun
45 The Archimandrite
3.86
Fun
46 Toggo, Goblin Weaponsmith
3.86
Fun
47 Jirina Kudro
3.86
Fun
48 Svella, Ice Shaper
3.86
Fun
49 Gale, Waterdeep Prodigy
3.85
Fun
50 Ashling, Rekindled // Ashling, Rimebound
3.85
Fun
51 Ob Nixilis, Captive Kingpin
3.85
Fun
52 Jenova, Ancient Calamity
3.85
Fun
53 Optimus Prime, Hero // Optimus Prime, Autobot Leader
3.85
Fun
54 Aegar, the Freezing Flame
3.85
Fun
55 Candlekeep Sage
3.84
Fun
56 Sephara, Sky's Blade
3.84
Fun
57 Zul Ashur, Lich Lord
3.84
Fun
58 Joel, Resolute Survivor
3.84
Fun
59 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.84
Fun
60 Muerra, Trash Tactician
3.84
Fun
61 Zurzoth, Chaos Rider
3.84
Fun
62 Círdan the Shipwright
3.84
Fun
63 Oskar, Rubbish Reclaimer
3.84
Fun
64 Rendmaw, Creaking Nest
3.84
Fun
65 Torbran, Thane of Red Fell
3.84
Fun
66 Asmoranomardicadaistinaculdacar
3.84
Fun
67 Ukkima, Stalking Shadow
3.84
Fun
68 Tatsunari, Toad Rider
3.84
Fun
69 Mogis, God of Slaughter
3.84
Fun
70 General Ferrous Rokiric
3.83
Fun
71 Indominus Rex, Alpha
3.83
Fun
72 The Lord of Pain
3.83
Fun
73 Halana, Kessig Ranger
3.83
Fun
74 The Destined Warrior
3.83
Fun
75 Nathan Drake, Treasure Hunter
3.83
Fun
76 Calix, Guided by Fate
3.83
Fun
77 Sharuum the Hegemon
3.83
Fun
78 Nick Fury, Agent of S.H.I.E.L.D.
3.83
Fun
79 Ragost, Deft Gastronaut
3.83
Fun
80 Teysa, Opulent Oligarch
3.83
Fun
81 Adeline, Resplendent Cathar
3.83
Fun
82 Sidisi, Brood Tyrant
3.82
Fun
83 Coram, the Undertaker
3.82
Fun
84 The Capitoline Triad
3.82
Fun
85 The Most Dangerous Gamer
3.82
Fun
86 Arthur, Marigold Knight
3.82
Fun
87 Muxus, Goblin Grandee
3.82
Fun
88 T'Challa, the Black Panther
3.82
Fun
89 The Emperor of Palamecia // The Lord Master of Hell
3.82
Fun
90 Loot, the Key to Everything
3.82
Fun
91 Bruce Banner // The Incredible Hulk
3.82
Fun
92 Samut, Voice of Dissent
3.82
Fun
93 Eivor, Battle-Ready
3.82
Fun
94 Aang, at the Crossroads // Aang, Destined Savior
3.82
Fun
95 Syr Konrad, the Grim
3.82
Fun
96 Erinis, Gloom Stalker
3.82
Fun
97 Alania, Divergent Storm
3.82
Fun
98 The Jolly Balloon Man
3.82
Fun
99 Jyoti, Moag Ancient
3.81
Fun
100 Rocco, Street Chef
3.81
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
The Celestial Toymaker
281 losing-game ratings
3.97
3
Yusri, Fortune's Flame
623 losing-game ratings
3.88
4
Xantcha, Sleeper Agent
705 losing-game ratings
3.84
5
The Second Doctor
424 losing-game ratings
3.83
6
Gluntch, the Bestower
737 losing-game ratings
3.81
7
Ashnod, Flesh Mechanist
220 losing-game ratings
3.80
8
Black Waltz No. 3
298 losing-game ratings
3.79
9
The Ancient One
317 losing-game ratings
3.79
10
Ruby, Daring Tracker
484 losing-game ratings
3.78
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.33 out of 5 when a pilot wins versus 3.44 when they lose, a gap of 0.89 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 14 Sep 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings across all tracked games, The Celestial Toymaker is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.09 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.33 out of 5 on average versus 3.44 when they do not win, a gap of 0.89 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
The Celestial Toymaker keeps games the most fun in defeat, with an average losing-game fun rating of 3.97 out of 5 across all tracked games, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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