Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 1,392,354 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 3 Aug 2026 · from real tracked games
0.89
Star win-vs-loss fun gap
Fun ratings
1,392,354

Post-game self-ratings behind the rankings below.

Commanders ranked
950

With at least 300 ratings from 10+ pilots across the fun-rated subset of Playgroup's 630,000+ recorded Commander games.

Fun when winning vs losing
4.33 vs 3.44

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are The Celestial Toymaker (4.10), Yusri, Fortune's Flame (4.08), and The Second Doctor (4.02), across all tracked games. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 The Celestial Toymaker
4.10
Fun
2 Yusri, Fortune's Flame
4.08
Fun
3 The Second Doctor
4.02
Fun
4 Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
4.02
Fun
5 The Balrog, Durin's Bane
4.00
Fun
6 Xantcha, Sleeper Agent
3.99
Fun
7 Shiko, Paragon of the Way
3.97
Fun
8 Phelddagrif
3.95
Fun
9 Neyith of the Dire Hunt
3.95
Fun
10 Ian Malcolm, Chaotician
3.93
Fun
11 Ruby, Daring Tracker
3.93
Fun
12 Kynaios and Tiro of Meletis
3.92
Fun
13 Black Waltz No. 3
3.92
Fun
14 The Ancient One
3.92
Fun
15 The Rani
3.91
Fun
16 Jolene, the Plunder Queen
3.91
Fun
17 Kratos, God of War
3.91
Fun
18 Ludevic, Necro-Alchemist
3.91
Fun
19 Jaws, Relentless Predator
3.91
Fun
20 Gornog, the Red Reaper
3.91
Fun
21 Kami of the Crescent Moon
3.91
Fun
22 Frodo, Sauron's Bane
3.90
Fun
23 Juri, Master of the Revue
3.90
Fun
24 Chiss-Goria, Forge Tyrant
3.90
Fun
25 Scion of Halaster
3.90
Fun
26 Radha, Heir to Keld
3.89
Fun
27 Gluntch, the Bestower
3.89
Fun
28 Gale, Waterdeep Prodigy
3.88
Fun
29 Sergeant John Benton
3.88
Fun
30 Zul Ashur, Lich Lord
3.88
Fun
31 Marchesa, Dealer of Death
3.88
Fun
32 Jirina Kudro
3.87
Fun
33 Toggo, Goblin Weaponsmith
3.87
Fun
34 Selvala, Explorer Returned
3.87
Fun
35 Ellie, Brick Master
3.87
Fun
36 Captain Howler, Sea Scourge
3.87
Fun
37 The Archimandrite
3.87
Fun
38 Red Death, Shipwrecker
3.87
Fun
39 Basim Ibn Ishaq
3.87
Fun
40 Sephara, Sky's Blade
3.87
Fun
41 Cazur, Ruthless Stalker
3.86
Fun
42 Inspiring Leader
3.86
Fun
43 Aegar, the Freezing Flame
3.86
Fun
44 Elminster
3.86
Fun
45 Gut, True Soul Zealot
3.86
Fun
46 Celes, Rune Knight
3.85
Fun
47 Ashling, Rekindled // Ashling, Rimebound
3.85
Fun
48 Svella, Ice Shaper
3.85
Fun
49 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.85
Fun
50 Zilortha, Strength Incarnate
3.85
Fun
51 Eshki Dragonclaw
3.85
Fun
52 Jenova, Ancient Calamity
3.84
Fun
53 General Ferrous Rokiric
3.84
Fun
54 Zurzoth, Chaos Rider
3.84
Fun
55 Nathan Drake, Treasure Hunter
3.84
Fun
56 Ukkima, Stalking Shadow
3.84
Fun
57 Círdan the Shipwright
3.84
Fun
58 Ragost, Deft Gastronaut
3.84
Fun
59 Optimus Prime, Hero // Optimus Prime, Autobot Leader
3.84
Fun
60 Coram, the Undertaker
3.84
Fun
61 Ob Nixilis, Captive Kingpin
3.83
Fun
62 Indominus Rex, Alpha
3.83
Fun
63 Loot, the Key to Everything
3.83
Fun
64 Adeline, Resplendent Cathar
3.83
Fun
65 Rendmaw, Creaking Nest
3.83
Fun
66 Muxus, Goblin Grandee
3.83
Fun
67 Alania, Divergent Storm
3.83
Fun
68 Teysa, Opulent Oligarch
3.83
Fun
69 Jyoti, Moag Ancient
3.83
Fun
70 Mogis, God of Slaughter
3.83
Fun
71 Lonis, Cryptozoologist
3.83
Fun
72 Sharuum the Hegemon
3.83
Fun
73 Torbran, Thane of Red Fell
3.82
Fun
74 Joel, Resolute Survivor
3.82
Fun
75 Kwain, Itinerant Meddler
3.82
Fun
76 Asmoranomardicadaistinaculdacar
3.82
Fun
77 Quintorius, History Chaser
3.82
Fun
78 The Lord of Pain
3.82
Fun
79 Gonti, Night Minister
3.82
Fun
80 Tatsunari, Toad Rider
3.82
Fun
81 Syr Konrad, the Grim
3.82
Fun
82 Eivor, Battle-Ready
3.82
Fun
83 Candlekeep Sage
3.82
Fun
84 Jon Irenicus, Shattered One
3.82
Fun
85 Ragavan, Nimble Pilferer
3.82
Fun
86 Muerra, Trash Tactician
3.82
Fun
87 The Capitoline Triad
3.82
Fun
88 Erinis, Gloom Stalker
3.82
Fun
89 Norin the Wary
3.82
Fun
90 Sidisi, Brood Tyrant
3.81
Fun
91 The Most Dangerous Gamer
3.81
Fun
92 The Emperor of Palamecia // The Lord Master of Hell
3.81
Fun
93 The Jolly Balloon Man
3.81
Fun
94 Calix, Guided by Fate
3.81
Fun
95 Aang, at the Crossroads // Aang, Destined Savior
3.81
Fun
96 The Master, Transcendent
3.81
Fun
97 Syr Vondam, Sunstar Exemplar
3.81
Fun
98 Tannuk, Memorial Ensign
3.81
Fun
99 Saruman of Many Colors
3.81
Fun
100 Mabel, Heir to Cragflame
3.81
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
The Celestial Toymaker
273 losing-game ratings
3.99
3
Yusri, Fortune's Flame
577 losing-game ratings
3.91
4
Xantcha, Sleeper Agent
668 losing-game ratings
3.84
5
The Second Doctor
381 losing-game ratings
3.83
6
Neyith of the Dire Hunt
252 losing-game ratings
3.81
7
The Balrog, Durin's Bane
226 losing-game ratings
3.80
8
Gluntch, the Bestower
680 losing-game ratings
3.79
9
The Ancient One
302 losing-game ratings
3.78
10
Shiko, Paragon of the Way
219 losing-game ratings
3.77
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.33 out of 5 when a pilot wins versus 3.44 when they lose, a gap of 0.89 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 3 Aug 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings across all tracked games, The Celestial Toymaker is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.10 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.33 out of 5 on average versus 3.44 when they do not win, a gap of 0.89 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
The Celestial Toymaker keeps games the most fun in defeat, with an average losing-game fun rating of 3.99 out of 5 across all tracked games, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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