Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 1,345,830 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 13 Jul 2026 · from real tracked games
0.89
Star win-vs-loss fun gap
Fun ratings
1,345,830

Post-game self-ratings behind the rankings below.

Commanders ranked
929

With at least 300 ratings from 10+ pilots across all tracked games.

Fun when winning vs losing
4.33 vs 3.43

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are The Celestial Toymaker (4.10), Yusri, Fortune's Flame (4.08), and The Second Doctor (4.01), across all tracked games. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 The Celestial Toymaker
4.10
Fun
2 Yusri, Fortune's Flame
4.08
Fun
3 The Second Doctor
4.01
Fun
4 Xantcha, Sleeper Agent
3.99
Fun
5 Shiko, Paragon of the Way
3.97
Fun
6 Phelddagrif
3.96
Fun
7 Neyith of the Dire Hunt
3.96
Fun
8 Kratos, God of War
3.94
Fun
9 Black Waltz No. 3
3.93
Fun
10 Ian Malcolm, Chaotician
3.93
Fun
11 Kynaios and Tiro of Meletis
3.92
Fun
12 The Ancient One
3.92
Fun
13 Kami of the Crescent Moon
3.91
Fun
14 Scion of Halaster
3.91
Fun
15 Ruby, Daring Tracker
3.91
Fun
16 Jolene, the Plunder Queen
3.91
Fun
17 Jaws, Relentless Predator
3.90
Fun
18 The Rani
3.90
Fun
19 Gluntch, the Bestower
3.90
Fun
20 Juri, Master of the Revue
3.90
Fun
21 Gornog, the Red Reaper
3.89
Fun
22 Ludevic, Necro-Alchemist
3.89
Fun
23 Chiss-Goria, Forge Tyrant
3.89
Fun
24 Radha, Heir to Keld
3.89
Fun
25 Jirina Kudro
3.89
Fun
26 Zul Ashur, Lich Lord
3.88
Fun
27 Sephara, Sky's Blade
3.88
Fun
28 Sergeant John Benton
3.88
Fun
29 Selvala, Explorer Returned
3.88
Fun
30 Frodo, Sauron's Bane
3.88
Fun
31 The Archimandrite
3.88
Fun
32 Red Death, Shipwrecker
3.87
Fun
33 Inspiring Leader
3.87
Fun
34 Gale, Waterdeep Prodigy
3.87
Fun
35 Aegar, the Freezing Flame
3.87
Fun
36 Marchesa, Dealer of Death
3.86
Fun
37 Toggo, Goblin Weaponsmith
3.86
Fun
38 Elminster
3.86
Fun
39 Gut, True Soul Zealot
3.86
Fun
40 Ellie, Brick Master
3.86
Fun
41 Svella, Ice Shaper
3.86
Fun
42 Captain Howler, Sea Scourge
3.86
Fun
43 Celes, Rune Knight
3.86
Fun
44 Cazur, Ruthless Stalker
3.85
Fun
45 Nathan Drake, Treasure Hunter
3.85
Fun
46 Basim Ibn Ishaq
3.85
Fun
47 Mister Negative
3.85
Fun
48 Eshki Dragonclaw
3.85
Fun
49 Syr Vondam, Sunstar Exemplar
3.85
Fun
50 Zilortha, Strength Incarnate
3.85
Fun
51 Lonis, Cryptozoologist
3.85
Fun
52 Zurzoth, Chaos Rider
3.84
Fun
53 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.84
Fun
54 Ashling, Rekindled // Ashling, Rimebound
3.84
Fun
55 Círdan the Shipwright
3.84
Fun
56 Erinis, Gloom Stalker
3.84
Fun
57 Coram, the Undertaker
3.84
Fun
58 Jenova, Ancient Calamity
3.84
Fun
59 Ragost, Deft Gastronaut
3.83
Fun
60 Quintorius, History Chaser
3.83
Fun
61 Ob Nixilis, Captive Kingpin
3.83
Fun
62 Optimus Prime, Hero // Optimus Prime, Autobot Leader
3.83
Fun
63 General Ferrous Rokiric
3.83
Fun
64 Gonti, Night Minister
3.83
Fun
65 Jyoti, Moag Ancient
3.83
Fun
66 Rendmaw, Creaking Nest
3.83
Fun
67 Ukkima, Stalking Shadow
3.83
Fun
68 Alania, Divergent Storm
3.83
Fun
69 Teysa, Opulent Oligarch
3.83
Fun
70 Asmoranomardicadaistinaculdacar
3.82
Fun
71 Loot, the Key to Everything
3.82
Fun
72 Norin the Wary
3.82
Fun
73 The Most Dangerous Gamer
3.82
Fun
74 Indominus Rex, Alpha
3.82
Fun
75 Kwain, Itinerant Meddler
3.82
Fun
76 Arthur, Marigold Knight
3.82
Fun
77 Torbran, Thane of Red Fell
3.82
Fun
78 Mogis, God of Slaughter
3.82
Fun
79 Adeline, Resplendent Cathar
3.82
Fun
80 Jon Irenicus, Shattered One
3.82
Fun
81 Elsha, Threefold Master
3.82
Fun
82 Tatsunari, Toad Rider
3.82
Fun
83 The Emperor of Palamecia // The Lord Master of Hell
3.82
Fun
84 Sharuum the Hegemon
3.82
Fun
85 Joel, Resolute Survivor
3.82
Fun
86 Saruman of Many Colors
3.82
Fun
87 The Lord of Pain
3.82
Fun
88 Ragavan, Nimble Pilferer
3.81
Fun
89 Evelyn, the Covetous
3.81
Fun
90 Muerra, Trash Tactician
3.81
Fun
91 Fire Lord Zuko
3.81
Fun
92 The Master, Transcendent
3.81
Fun
93 Rocco, Street Chef
3.81
Fun
94 Nine-Fingers Keene
3.81
Fun
95 Alesha, Who Laughs at Fate
3.81
Fun
96 Syr Konrad, the Grim
3.81
Fun
97 Sidisi, Brood Tyrant
3.81
Fun
98 The Capitoline Triad
3.81
Fun
99 Karona, False God
3.81
Fun
100 Kona, Rescue Beastie
3.81
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
The Celestial Toymaker
266 losing-game ratings
3.98
2
Yusri, Fortune's Flame
571 losing-game ratings
3.91
3
Xantcha, Sleeper Agent
634 losing-game ratings
3.84
4
The Second Doctor
364 losing-game ratings
3.82
5
Neyith of the Dire Hunt
250 losing-game ratings
3.82
6
Gluntch, the Bestower
643 losing-game ratings
3.80
7
Black Waltz No. 3
257 losing-game ratings
3.79
8
Shiko, Paragon of the Way
206 losing-game ratings
3.78
9
The Ancient One
297 losing-game ratings
3.78
10
Kratos, God of War
675 losing-game ratings
3.77
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.33 out of 5 when a pilot wins versus 3.43 when they lose, a gap of 0.89 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 13 Jul 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings across all tracked games, The Celestial Toymaker is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.10 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.33 out of 5 on average versus 3.43 when they do not win, a gap of 0.89 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
The Celestial Toymaker keeps games the most fun in defeat, with an average losing-game fun rating of 3.98 out of 5 across all tracked games, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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