Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 1,442,478 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 23 Aug 2026 · from real tracked games
0.89
Star win-vs-loss fun gap
Fun ratings
1,442,478

Post-game self-ratings behind the rankings below.

Commanders ranked
976

With at least 300 ratings from 10+ pilots across the fun-rated subset of Playgroup's 650,000+ recorded Commander games.

Fun when winning vs losing
4.33 vs 3.44

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are The Celestial Toymaker (4.10), Yusri, Fortune's Flame (4.07), and The Second Doctor (4.02), across all tracked games. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 The Celestial Toymaker
4.10
Fun
2 Yusri, Fortune's Flame
4.07
Fun
3 The Second Doctor
4.02
Fun
4 Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
4.00
Fun
5 Xantcha, Sleeper Agent
3.99
Fun
6 The Balrog, Durin's Bane
3.99
Fun
7 Ashnod, Flesh Mechanist
3.98
Fun
8 Shiko, Paragon of the Way
3.98
Fun
9 Neyith of the Dire Hunt
3.95
Fun
10 Ruby, Daring Tracker
3.94
Fun
11 Ian Malcolm, Chaotician
3.93
Fun
12 Kynaios and Tiro of Meletis
3.93
Fun
13 The Rani
3.93
Fun
14 The Ancient One
3.92
Fun
15 Black Waltz No. 3
3.92
Fun
16 Kami of the Crescent Moon
3.92
Fun
17 Phelddagrif
3.91
Fun
18 Gornog, the Red Reaper
3.91
Fun
19 Sergeant John Benton
3.91
Fun
20 Jaws, Relentless Predator
3.91
Fun
21 Ludevic, Necro-Alchemist
3.91
Fun
22 Kratos, God of War
3.90
Fun
23 Frodo, Sauron's Bane
3.90
Fun
24 Jolene, the Plunder Queen
3.90
Fun
25 Juri, Master of the Revue
3.90
Fun
26 Scion of Halaster
3.90
Fun
27 Chiss-Goria, Forge Tyrant
3.90
Fun
28 Donatello, the Brains
3.90
Fun
29 Radha, Heir to Keld
3.90
Fun
30 Gluntch, the Bestower
3.89
Fun
31 Selvala, Explorer Returned
3.89
Fun
32 Ellie, Brick Master
3.89
Fun
33 Marchesa, Dealer of Death
3.88
Fun
34 Zenos yae Galvus // Shinryu, Transcendent Rival
3.88
Fun
35 Red Death, Shipwrecker
3.88
Fun
36 Toggo, Goblin Weaponsmith
3.88
Fun
37 The Archimandrite
3.88
Fun
38 Captain Howler, Sea Scourge
3.87
Fun
39 Sephara, Sky's Blade
3.87
Fun
40 Basim Ibn Ishaq
3.87
Fun
41 Elminster
3.87
Fun
42 Celes, Rune Knight
3.87
Fun
43 Aegar, the Freezing Flame
3.87
Fun
44 Eshki Dragonclaw
3.86
Fun
45 Zul Ashur, Lich Lord
3.86
Fun
46 Inspiring Leader
3.86
Fun
47 Cazur, Ruthless Stalker
3.86
Fun
48 Jirina Kudro
3.86
Fun
49 Gale, Waterdeep Prodigy
3.86
Fun
50 Zilortha, Strength Incarnate
3.86
Fun
51 Svella, Ice Shaper
3.85
Fun
52 General Ferrous Rokiric
3.85
Fun
53 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.85
Fun
54 Ob Nixilis, Captive Kingpin
3.85
Fun
55 Ashling, Rekindled // Ashling, Rimebound
3.85
Fun
56 T'Challa, the Black Panther
3.85
Fun
57 Indominus Rex, Alpha
3.84
Fun
58 Jenova, Ancient Calamity
3.84
Fun
59 Joel, Resolute Survivor
3.84
Fun
60 Círdan the Shipwright
3.84
Fun
61 Zurzoth, Chaos Rider
3.84
Fun
62 Coram, the Undertaker
3.84
Fun
63 Ukkima, Stalking Shadow
3.84
Fun
64 Ragost, Deft Gastronaut
3.84
Fun
65 Gut, True Soul Zealot
3.84
Fun
66 Optimus Prime, Hero // Optimus Prime, Autobot Leader
3.84
Fun
67 Oskar, Rubbish Reclaimer
3.83
Fun
68 Candlekeep Sage
3.83
Fun
69 Rendmaw, Creaking Nest
3.83
Fun
70 The Unbeatable Squirrel Girl
3.83
Fun
71 Nathan Drake, Treasure Hunter
3.83
Fun
72 Loot, the Key to Everything
3.83
Fun
73 Teysa, Opulent Oligarch
3.83
Fun
74 Muxus, Goblin Grandee
3.83
Fun
75 Torbran, Thane of Red Fell
3.83
Fun
76 Mogis, God of Slaughter
3.83
Fun
77 Muerra, Trash Tactician
3.83
Fun
78 Alania, Divergent Storm
3.83
Fun
79 Bruce Banner // The Incredible Hulk
3.83
Fun
80 The Lord of Pain
3.83
Fun
81 Calix, Guided by Fate
3.83
Fun
82 Halana, Kessig Ranger
3.83
Fun
83 The Emperor of Palamecia // The Lord Master of Hell
3.83
Fun
84 Tatsunari, Toad Rider
3.83
Fun
85 Eivor, Battle-Ready
3.82
Fun
86 Adeline, Resplendent Cathar
3.82
Fun
87 Sidisi, Brood Tyrant
3.82
Fun
88 Arthur, Marigold Knight
3.82
Fun
89 Jyoti, Moag Ancient
3.82
Fun
90 Syr Konrad, the Grim
3.82
Fun
91 Asmoranomardicadaistinaculdacar
3.82
Fun
92 Gor Muldrak, Amphinologist
3.82
Fun
93 Sharuum the Hegemon
3.82
Fun
94 The Most Dangerous Gamer
3.82
Fun
95 Lonis, Cryptozoologist
3.82
Fun
96 Quintorius, History Chaser
3.82
Fun
97 Erinis, Gloom Stalker
3.82
Fun
98 The Capitoline Triad
3.82
Fun
99 The Jolly Balloon Man
3.82
Fun
100 Kwain, Itinerant Meddler
3.81
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
The Celestial Toymaker
275 losing-game ratings
3.99
3
Yusri, Fortune's Flame
602 losing-game ratings
3.90
4
The Second Doctor
396 losing-game ratings
3.84
5
Xantcha, Sleeper Agent
686 losing-game ratings
3.84
6
Ashnod, Flesh Mechanist
215 losing-game ratings
3.81
7
Neyith of the Dire Hunt
256 losing-game ratings
3.80
8
The Balrog, Durin's Bane
240 losing-game ratings
3.79
9
Gluntch, the Bestower
699 losing-game ratings
3.79
10
Shiko, Paragon of the Way
224 losing-game ratings
3.78
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.33 out of 5 when a pilot wins versus 3.44 when they lose, a gap of 0.89 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 23 Aug 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings across all tracked games, The Celestial Toymaker is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.10 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.33 out of 5 on average versus 3.44 when they do not win, a gap of 0.89 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
The Celestial Toymaker keeps games the most fun in defeat, with an average losing-game fun rating of 3.99 out of 5 across all tracked games, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 300 fun ratings across all tracked games from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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