Fun Rankings

Most Fun Commanders

Which Commanders are the most fun to actually pilot? Ranked from 405,057 real post-game fun ratings players gave their own games, standardized to a neutral win rate so a deck cannot climb just by winning.

Updated 27 Oct 2026 · from real tracked games
0.87
Star win-vs-loss fun gap
Fun ratings
405,057

Post-game self-ratings behind the rankings below.

Commanders ranked
667

With at least 150 ratings from 10+ pilots in the last 180 days.

Fun when winning vs losing
4.34 vs 3.47

Average stars pilots give games they win versus games they lose.

The short answer

What are the most fun commanders in MTG?

The most fun Commanders to pilot right now are Zilortha, Strength Incarnate (4.15), Abdel Adrian, Gorion's Ward (4.13), and Ian Malcolm, Chaotician (4.12), based on tracked games from the last 180 days. Every Commander game is rated 1 to 5 by the player who piloted the deck, right after they finish playing. Because winners always rate their games higher, the score standardizes to a neutral win rate: it averages the fun on won and lost games separately, then weights the losing side more heavily, so winning does not buy fun points.

The ranking

The top 100 most fun commanders to pilot

1 Zilortha, Strength Incarnate
4.15
Fun
2 Abdel Adrian, Gorion's Ward
4.13
Fun
3 Ian Malcolm, Chaotician
4.12
Fun
4 Xantcha, Sleeper Agent
4.06
Fun
5 Ruby, Daring Tracker
4.06
Fun
6 Saheeli, the Gifted
4.04
Fun
7 Grenzo, Dungeon Warden
4.03
Fun
8 The Lord of Pain
4.02
Fun
9 Beledros Witherbloom
4.02
Fun
10 Gluntch, the Bestower
4.01
Fun
11 Aziza, Mage Tower Captain
3.99
Fun
12 Yuna, Hope of Spira
3.98
Fun
13 Kami of the Crescent Moon
3.97
Fun
14 Sidisi, Brood Tyrant
3.97
Fun
15 Freyalise, Llanowar's Fury
3.96
Fun
16 Ob Nixilis, Captive Kingpin
3.96
Fun
17 Roxanne, Starfall Savant
3.96
Fun
18 Elminster
3.95
Fun
19 Eris, Roar of the Storm
3.94
Fun
20 Kambal, Profiteering Mayor
3.93
Fun
21 Sergeant John Benton
3.93
Fun
22 The Capitoline Triad
3.93
Fun
23 Nathan Drake, Treasure Hunter
3.92
Fun
24 Syr Konrad, the Grim
3.92
Fun
25 Ashling, Rekindled // Ashling, Rimebound
3.92
Fun
26 Scion of Halaster
3.92
Fun
27 Noble Heritage
3.92
Fun
28 Odric, Lunarch Marshal
3.91
Fun
29 The Swarmlord
3.91
Fun
30 Captain Howler, Sea Scourge
3.91
Fun
31 Muerra, Trash Tactician
3.90
Fun
32 Edea, Possessed Sorceress
3.90
Fun
33 Grolnok, the Omnivore
3.90
Fun
34 Thalia and The Gitrog Monster
3.90
Fun
35 Clement, the Worrywort
3.90
Fun
36 Phelia, Exuberant Shepherd
3.89
Fun
37 Baba Lysaga, Night Witch
3.89
Fun
38 Chulane, Teller of Tales
3.89
Fun
39 Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
3.89
Fun
40 Kraum, Ludevic's Opus
3.89
Fun
41 Kynaios and Tiro of Meletis
3.89
Fun
42 Hapatra, Vizier of Poisons
3.89
Fun
43 Tevesh Szat, Doom of Fools
3.89
Fun
44 The Jolly Balloon Man
3.88
Fun
45 Hylda of the Icy Crown
3.88
Fun
46 Celes, Rune Knight
3.88
Fun
47 Winter, Misanthropic Guide
3.88
Fun
48 Jeska, Thrice Reborn
3.88
Fun
49 Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3.88
Fun
50 Homer, the Hermit
3.87
Fun
51 Vihaan, Goldwaker
3.87
Fun
52 Inquisitor Greyfax
3.87
Fun
53 Ellie, Brick Master
3.87
Fun
54 Jenova, Ancient Calamity
3.87
Fun
55 Ghired, Conclave Exile
3.87
Fun
56 Queen Marchesa
3.86
Fun
57 Juri, Master of the Revue
3.86
Fun
58 Donatello, the Brains
3.86
Fun
59 Lucy MacLean, Positively Armed
3.86
Fun
60 Karn, Legacy Reforged
3.86
Fun
61 Rocco, Street Chef
3.86
Fun
62 Black Waltz No. 3
3.86
Fun
63 Shalai and Hallar
3.86
Fun
64 Gev, Scaled Scorch
3.86
Fun
65 The Emperor of Palamecia // The Lord Master of Hell
3.86
Fun
66 Tannuk, Steadfast Second
3.85
Fun
67 Minsc & Boo, Timeless Heroes
3.85
Fun
68 Zoraline, Cosmos Caller
3.85
Fun
69 Halana and Alena, Partners
3.85
Fun
70 Brudiclad, Telchor Engineer
3.85
Fun
71 The Great Goblin
3.85
Fun
72 The Mycotyrant
3.85
Fun
73 Hazezon, Shaper of Sand
3.85
Fun
74 Ezuri, Claw of Progress
3.85
Fun
75 Grub, Storied Matriarch // Grub, Notorious Auntie
3.85
Fun
76 The Master of Keys
3.85
Fun
77 Ojer Axonil, Deepest Might // Temple of Power
3.84
Fun
78 Beorn the Fierce
3.84
Fun
79 Yusri, Fortune's Flame
3.84
Fun
80 Joel, Resolute Survivor
3.84
Fun
81 Sauron, Lord of the Rings
3.84
Fun
82 Helga, Skittish Seer
3.84
Fun
83 Nick Fury, Agent of S.H.I.E.L.D.
3.84
Fun
84 Dionus, Elvish Archdruid
3.83
Fun
85 Brenard, Ginger Sculptor
3.83
Fun
86 Zimone and Dina
3.83
Fun
87 Jaws, Relentless Predator
3.83
Fun
88 Duskana, the Rage Mother
3.83
Fun
89 Reyhan, Last of the Abzan
3.83
Fun
90 Fynn, the Fangbearer
3.83
Fun
91 Rivaz of the Claw
3.83
Fun
92 Silas Renn, Seeker Adept
3.83
Fun
93 Kratos, God of War
3.83
Fun
94 Tinybones, Trinket Thief
3.83
Fun
95 The Destined Warrior
3.82
Fun
96 Maarika, Brutal Gladiator
3.82
Fun
97 The Second Doctor
3.82
Fun
98 Kona, Rescue Beastie
3.82
Fun
99 Sméagol, Helpful Guide
3.82
Fun
100 Toph, Hardheaded Teacher
3.82
Fun
The signature stat

Most fun even when you lose

Anyone can enjoy a win. These commanders keep the game fun in defeat, rated by pilots who lost the game they were rating, among decks with enough losing games to measure.

1
Ian Malcolm, Chaotician
139 losing-game ratings
4.09
2
Zilortha, Strength Incarnate
118 losing-game ratings
4.06
3
Abdel Adrian, Gorion's Ward
99 losing-game ratings
3.99
4
Ruby, Daring Tracker
148 losing-game ratings
3.91
5
Saheeli, the Gifted
88 losing-game ratings
3.91
6
Gluntch, the Bestower
207 losing-game ratings
3.88
7
Xantcha, Sleeper Agent
146 losing-game ratings
3.87
8
Grenzo, Dungeon Warden
143 losing-game ratings
3.86
9
Beledros Witherbloom
107 losing-game ratings
3.86
10
Yuna, Hope of Spira
119 losing-game ratings
3.84
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How we measure fun

The method, in plain language

  • Pilots rate their own game 1 to 5 right after playing, so this measures fun to PILOT a commander, not to play against one.
  • Winners rate games higher: across tracked games the average is 4.34 out of 5 when a pilot wins versus 3.47 when they lose, a gap of 0.87 stars. A raw fun average would just re-rank commanders by win rate.
  • To strip out that bonus we average the winning-game and losing-game ratings separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Weighting the losing side more heavily standardizes every commander to a neutral outcome.
  • A commander needs at least 150 fun ratings in the last 180 days from at least 10 distinct pilots to be ranked. If either side has fewer than 10 ratings we substitute the site-wide average for that side.
  • Honest caveat: this is self-reported, and players who skip rating can bias the sample. It reflects how the people who did rate felt about piloting the deck.
  • Card names and artwork come from Scryfall. The ratings themselves are not sourced from anywhere: every game result and fun rating on this page is Playgroup.gg's own first-party data, recorded by players in our game tracker.
  • Computed 27 Oct 2026 and refreshed every 6 hours.

Most Fun Commanders FAQ

What is the most fun commander in MTG right now?
By player fun ratings in the last 180 days, Zilortha, Strength Incarnate is the most fun commander to pilot on Playgroup.gg, with an outcome-standardized fun score of 4.15 out of 5. Pilots rate every game 1 to 5 after playing, and the score is adjusted to a neutral win rate so a commander cannot climb just by winning more.
How is commander fun measured?
After each tracked game, the player piloting a deck rates how much fun it was from 1 to 5. We average those ratings for the commander's won games and lost games separately, then combine them as 0.25 times the winning average plus 0.75 times the losing average. Winners always rate games higher, so weighting the losing side more heavily strips out the winner bonus and leaves fun that does not depend on the result.
Does winning make Commander games more fun?
Yes, clearly. Across tracked games, pilots rate their winning games 4.34 out of 5 on average versus 3.47 when they do not win, a gap of 0.87 stars. That is exactly why this ranking standardizes to a neutral outcome instead of using a raw fun average.
What commander is the most fun even when losing?
Ian Malcolm, Chaotician keeps games the most fun in defeat, with an average losing-game fun rating of 4.09 out of 5 in the last 180 days, among commanders with enough losing games to measure.
Why is a commander I like not on the list?
This page shows the top 100. A commander needs at least 150 fun ratings in the last 180 days from at least 10 distinct pilots to qualify, and the floors keep a single pod from pushing a pet deck up the rankings. A commander can clear both gates and still rank below the display cutoff. Every commander's own fun rating is shown on its commander page.
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