Summary
Don & Leo, Problem Solvers is a Magic: The Gathering commander tracked across 81 recorded Playgroup games, winning 28% of them (23–57) at an Elo of 1,457, ranking #4445 globally.
Wins average 12 turns, with 11 damage dealt and 0.6 player kills per game on average.
Frequently Asked
What is Don & Leo, Problem Solvers's win rate?
How long do winning games with Don & Leo, Problem Solvers take?
How many decks use Don & Leo, Problem Solvers?
Global Elo trend
Commander popularity trend
Misc. stats
Top 5 public decks
| Rank | Elo | User | Games | Wins |
|---|---|---|---|---|
| 1 | 1500 | Riblamone | 1 | 0 |
| 2 | 1468 | BakeBake | 3 | 0 |
| 3 | 1455 | Marmajuu | 4 | 0 |
How does this commander win?
When Don & Leo, Problem Solvers wins, 76.47% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Don & Leo, Problem Solvers wins 50.0% of games from position 5 and 0.0% from position 6 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Don & Leo, Problem Solvers wins 31.03% after 0 mulligans and 0.0% after 2 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Don & Leo, Problem Solvers 3.65/5 on average, across 66 self-reports.
Opponent salt
When Don & Leo, Problem Solvers wins, opponents flag the game as salty 39.1% of the time across 23 tracked wins.
Best and worst matchups
Not enough head-to-head data yet for Don & Leo, Problem Solvers. Each opposing commander needs at least ten tracked games before it shows up here.