Summary
Don & Leo, Problem Solvers is a Magic: The Gathering commander tracked across 77 recorded Playgroup games, winning 29% of them (23–54) at an Elo of 1,490, ranking #3608 globally.
Wins average 12 turns, with 11 damage dealt and 0.63 player kills per game on average.
Frequently Asked
What is Don & Leo, Problem Solvers's win rate?
How long do winning games with Don & Leo, Problem Solvers take?
How many decks use Don & Leo, Problem Solvers?
Global Elo trend
Commander popularity trend
Misc. stats
Top 5 public decks
| Rank | Elo | User | Games | Wins |
|---|---|---|---|---|
| 1 | 1500 | Riblamone | 1 | 0 |
| 2 | 1455 | Marmajuu | 4 | 0 |
How does this commander win?
When Don & Leo, Problem Solvers wins, 76.47% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Don & Leo, Problem Solvers wins 50.0% of games from position 5 and 0.0% from position 6 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Don & Leo, Problem Solvers wins 33.33% after 0 mulligans and 0.0% after 2 mulligans.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Don & Leo, Problem Solvers 3.61/5 on average, across 61 self-reports.
Opponent salt
When Don & Leo, Problem Solvers wins, opponents flag the game as salty 82.6% of the time across 23 tracked wins.
Best and worst matchups
Not enough head-to-head data yet for Don & Leo, Problem Solvers. Each opposing commander needs at least ten tracked games before it shows up here.