Summary
Don & Leo, Problem Solvers is a Magic: The Gathering commander tracked across 75 recorded Playgroup games, winning 30% of them (23–52) at an Elo of 1,536, ranking #1337 globally.
Wins average 11 turns, with 11 damage dealt and 0.59 player kills per game on average.
Frequently Asked
What is Don & Leo, Problem Solvers's win rate?
How long do winning games with Don & Leo, Problem Solvers take?
How many decks use Don & Leo, Problem Solvers?
Global Elo trend
Commander popularity trend
Misc. stats
Top 5 public decks
| Rank | Elo | User | Games | Wins |
|---|---|---|---|---|
| 1 | 1500 | Riblamone | 1 | 0 |
| 2 | 1477 | Marmajuu | 2 | 0 |
How does this commander win?
When Don & Leo, Problem Solvers wins, 77.78% of wins come via combat across tracked games with a recorded win condition.
Does seating order matter?
Don & Leo, Problem Solvers wins 50.0% of games from position 5 and 18.18% from position 1 across tracked games.
Do mulligans hurt this commander?
Across tracked games, Don & Leo, Problem Solvers wins 28.13% after 0 mulligans and 50.0% after 1 mulligan.
How do players rate games with this commander?
Pilot rating
Pilots rate their own games with Don & Leo, Problem Solvers 3.71/5 on average, across 51 self-reports.
Opponent salt
When Don & Leo, Problem Solvers wins, opponents flag the game as salty 73.9% of the time across 23 tracked wins.
Best and worst matchups
Not enough head-to-head data yet for Don & Leo, Problem Solvers. Each opposing commander needs at least ten tracked games before it shows up here.