Commander

The Council of Four

Global commander stats {W} {U} All Azorius commanders
Win Rate 35%
387 Wins
716 Losses
Playtest a community deck
Overview

Summary

The Council of Four is a Magic: The Gathering commander tracked across 1,104 recorded Playgroup games, winning 35% of them (387716) at an Elo of 1,592, ranking #580 globally.

Wins average 10 turns, with 7 damage dealt and 0.64 player kills per game on average.

Last full refresh
Sources Scryfall · EDHREC · JSON API

Frequently Asked

What is The Council of Four's win rate?
The Council of Four has a 35% win rate across 1104 recorded Playgroup games (387 wins, 716 losses).
How long do winning games with The Council of Four take?
Wins with The Council of Four take on average 10 turns. Total tracked play time: 13 days.
How many decks use The Council of Four?
394 decks list The Council of Four as their commander on Playgroup, of which 229 have played at least one recorded game.
Global rank
580
Wins by turn (avg.)
10
Elo rating
1592
Trend

Global Elo trend

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Trend

Commander popularity trend

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Averages

Misc. stats

Average damage per game 7
Average commander damage per game 6
Average poison counters given per game 2
Average kills per game 0.64
Average turn length 2 minutes
No. decks for this commander 394
No. decks with at least one game for this commander 229
No. games played with this commander 1104
Total hours played 13 days
Community

Top 5 public decks

Rank Elo User Games Wins
1 1747 Crownguard 19 12
2 1702 hunter rowley 38 20
3 1631 Gleeful Simulacrum 10 6
4 1596 StillJenniFromTheStack 7 4
5 1592 Alex 3 2
Outcomes

How does this commander win?

When The Council of Four wins, 61.49% of wins come via combat across tracked games with a recorded win condition.

Combat
61.49%
Alternative
29.05%
Non Combat Damage
4.05%
Commander Damage
2.7%
Mill
1.69%
Combo
1.01%
Avg win turn 9.9 based on 391 wins with recorded turn counts
Measured

Staples that win games for The Council of Four

Cards that raise this deck's measured win rate the most, compared with The Council of Four decks that leave them out.

+1.5 pp
Top card: Psychosis Crawler
# Card Lift
1
Psychosis Crawler
Psychosis Crawler 96 games
+1.5 pp
2
Wizard Class
Wizard Class 96 games
+1.5 pp

Measured win-rate lift against decks on the same commander without the card, ranked by the 95% lower bound. How this is measured

Table position

Does seating order matter?

The Council of Four wins 50.0% of games from position 6 and 29.03% from position 5 across tracked games.

1
Seat 1
41.78% n=304
2
Seat 2
34.1% n=305
3
Seat 3
32.92% n=243
4
Seat 4
29.63% n=189
5
Seat 5
29.03% n=31
6
Seat 6
50.0% n=8
Opening hands

Do mulligans hurt this commander?

Across tracked games, The Council of Four wins 35.38% after 0 mulligans and 0.0% after 6 mulligans.

0
0 mulligans
35.38% n=506
1
1 mulligan
38.27% n=196
2
2 mulligans
34.69% n=49
3
3 mulligans
37.5% n=16
4
4 mulligans
50.0% n=4
5
5 mulligans
50.0% n=2
6
6 mulligans
0.0% n=1
Player reports

How do players rate games with this commander?

Pilot rating

Pilots rate their own games with The Council of Four 3.83/5 on average, across 828 self-reports.

3.83 / 5
🧂

Opponent salt

When The Council of Four wins, opponents flag the game as salty 70.1% of the time across 391 tracked wins.

70.1 \%
Head to head

Best and worst matchups

Opposing commanders with at least ten tracked games against The Council of Four. Pairs with fewer than 25 games are shown in italics; treat those as suggestive, not statistical.

Top 5 best matchups

Sidar Jabari of Zhalfir commander art
58.33%
Caesar, Legion's Emperor commander art
57.14%
Gonti, Canny Acquisitor commander art
57.14%
Atraxa, Praetors' Voice commander art
53.85%
Arcades, the Strategist commander art
53.85%

Top 5 worst matchups

The Ur-Dragon commander art
The Ur-Dragon 15 games
13.33%
Shorikai, Genesis Engine commander art
13.33%
The Prismatic Piper commander art
15.38%
Y'shtola, Night's Blessed commander art
15.38%