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Part of Bloomburrow
·
Enchantment — Class
·
Adventures in the Forgotten Realms (AFR)
Card Preview
Wizard Class
2%
Decklist Inclusion
Times Brought
474
Decks Running
252
In Decks
1755
Decklist Inclusion
2%
Format
Final zone distribution
171 instances4.1%
Library
59.6%
Battlefield
14.6%
Graveyard
2.3%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
69 decks
-
2
The Astonishing Ant-Man
9 decks
-
3
Vnwxt, Verbose Host
9 decks
-
4
Kwain, Itinerant Meddler
8 decks
-
5
Namor the Sub-Mariner
6 decks
-
6
Katara, Waterbending Master
5 decks
-
7
Vivi Ornitier
5 decks
-
8
Eluge, the Shoreless Sea
4 decks
-
9
Ms. Marvel, Kamala Khan
4 decks
-
10
Queza, Augur of Agonies
4 decks
The "good card" funnel
480 brought · 228 playersBrought to game
480
Ever drawn
160
Reached battlefield
123
Still on board at game end
102
Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +0.4pp
Players who cast this card win 33% of the time (n=118) , vs 23% when it never left the library (n=282).
When players drew this card but left it in hand, they won 36% (n=37) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +9.3pp; 95% confidence interval +0.4pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=123
26%
T1
7%
T2
8%
T3
8%
T4
11%
T5
30%
T6-9
10%
T10+
Median
5
P25
1
· P75
7
· max
15
On curve
26%
(32 / 123 cast on T1)
Cast same turn as drawn
66%
459 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 630,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.