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Part of Murders at Karlov Manor
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#13 white ramp card
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Enchantment
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Murders at Karlov Manor Commander (MKC)
Live Play Data
Smuggler's Share
2%
Live Inclusion
Times Brought
1407
Decks Running
632
Median Cast Turn
5
Drawn → Played
62%
Format
First-cast turn
n=231
0%
T1
6%
T2
29%
T3
10%
T4
12%
T5
31%
T6-9
11%
T10+
Median
5
P25
3
· P75
7
· max
18
On curve
36%
(68 / 231 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
1407 brought · 523 playersBrought to game
1407
Ever drawn
371
Reached battlefield
231
Still on board at game end
194
Once cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.7pp
Players who cast this card win 31% of the time (n=215) , vs 25% when it never left the library (n=861).
When players drew this card but left it in hand, they won 29% (n=129).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.8pp; 95% confidence interval -0.7pp to +12.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
402 instances1.2%
Library
48.3%
Battlefield
21.4%
Graveyard
3.2%
Exile
Commanders that played this card
in tracked games-
1
Ms. Bumbleflower
49 decks
-
2
Nelly Borca, Impulsive Accuser
40 decks
-
3
Yennett, Cryptic Sovereign
39 decks
-
4
Dack Fayden, Helping Hand
37 decks
-
5
Giada, Font of Hope
23 decks
-
6
Anti-Venom, Horrifying Healer
22 decks
-
7
Kynaios and Tiro of Meletis
16 decks
-
8
Queen Marchesa
13 decks
-
9
The Second Doctor
13 decks
-
10
Gluntch, the Bestower
12 decks
Card text
Smuggler's Share
Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Murders at Karlov Manor Commander (MKC)
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Rare
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Illustrated by Aaron Miller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.