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Smuggler's Share card art
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Smuggler's Share

{2} {W} · Enchantment · Murders at Karlov Manor Commander (MKC)
Times Brought
189
Decks Running
116
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Smuggler's Share card

Smuggler's Share

{2} {W}
Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Aaron Miller

Final zone distribution

39 instances
2.6%
Library
51.3%
Battlefield
12.8%
Graveyard
7.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

189 brought · 111 players
Brought to game
189
Ever drawn
37
Reached battlefield
24
Still on board at game end
20

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.6pp

Players who cast this card win 21% of the time (n=20) , vs 24% when it never left the library (n=116).

Observed gap -2.9pp; 95% confidence interval -14.6pp to +8.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=24
0%
T1
4%
T2
17%
T3
4%
T4
17%
T5
54%
T6-9
4%
T10+
Median 6.0 P25 5 · P75 7 · max 10
On curve 21% (4 / 24 cast on T3) Cast same turn as drawn 13%
24 of 100 times cast 24%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.