collections_bookmark Part of Murders at Karlov Manor format_list_numbered #13 white ramp card
Smuggler's Share card art
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Smuggler's Share

{2} {W} · Enchantment · Murders at Karlov Manor Commander (MKC)
Times Brought
432
Decks Running
271
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Smuggler's Share card

Smuggler's Share

{2} {W}
Enchantment
At the beginning of each end step, draw a card for each opponent who drew two or more cards this turn, then create a Treasure token for each opponent who had two or more lands enter the battlefield under their control this turn.
Murders at Karlov Manor Commander (MKC) · Rare · Illustrated by Aaron Miller

Final zone distribution

87 instances
5.7%
Library
44.8%
Battlefield
12.6%
Graveyard
5.7%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

432 brought · 256 players
Brought to game
432
Ever drawn
81
Reached battlefield
51
Still on board at game end
39

Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -9.1pp

Players who cast this card win 24% of the time (n=38) , vs 25% when it never left the library (n=247).

When players drew this card but left it in hand, they won 33% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.6pp; 95% confidence interval -9.1pp to +7.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=51
4%
T1
8%
T2
12%
T3
6%
T4
18%
T5
39%
T6-9
14%
T10+
Median 6 P25 4 · P75 7 · max 11
On curve 24% (6 / 51 cast on T3) Cast same turn as drawn 20%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.