{W} {U} {B} {G}
Data-Backed · Win Rates

Sans Red Commanders

Sans Red commanders have a 26.43% win rate across 2,532 games tracked in the last 180 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

2
Ranked
2,532
Games
Win Rate
26.43%
vs 25% expected
Games Tracked
2,532
Last 180 Days
Avg Game Length
-210m
8.6 rounds
Commanders
2
With 25+ games

Win Conditions

Sans Red commanders most commonly win through Poison (35.4% of wins) across 2,532 tracked games.

Poison 35.4%
Combat 26.8%
Alternative 12.3%
Commander Damage 12.2%
Combo 6.9%
Non Combat Damage 5.8%
Mill 0.7%

Game Concentration

1 commanders account for 50% of all Sans Red games. The curve shows how games are distributed from the most-played to the least-played commander.

1
50% Coverage
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Commander Coverage

3 of 3 Sans Red commanders have appeared in at least one tracked game.

100.0%
Coverage
3 played 3 total
Rankings

Sans Red Commanders by Win Rate

2
Entries
# Tier Win Rate Games Trend Commander
1 A 32.76% 599 ~
2 B 24.47% 1949 ~
FAQ

Frequently Asked Questions

What is the win rate for Sans Red commanders?

Sans Red commanders have a 26.43% win rate across 2,532 tracked casual Commander games in the last 180 days on Playgroup.gg. The 4-player expected baseline is 25%.

How many Sans Red commanders are tracked?

Playgroup.gg tracks 2 Sans Red commanders with at least 25 recorded games and at least 5 distinct registered pilots in the last 180 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.

How are Sans Red commander rankings calculated?

Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.

How often is the Sans Red data updated?

Stats refresh every 6 hours. The last 180 days window means rankings shift gradually as new games are recorded and older games age out of the window.

Last updated: