{W} {U} {B} {G}
Data-Backed · Win Rates

Sans Red Commanders

Sans Red commanders have a 26.4% win rate across 1,235 games tracked in the last 90 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

2
Ranked
1,235
Games
Win Rate
26.4%
vs 25% expected
Games Tracked
1,235
Last 90 Days
Avg Game Length
-429m
8.6 rounds
Commanders
2
With 15+ games

Win Conditions

Sans Red commanders most commonly win through Poison (36.9% of wins) across 1,235 tracked games.

Poison 36.9%
Combat 23.9%
Alternative 14.6%
Commander Damage 12.6%
Combo 6.8%
Non Combat Damage 4.9%
Mill 0.3%

Game Concentration

1 commanders account for 50% of all Sans Red games. The curve shows how games are distributed from the most-played to the least-played commander.

1
50% Coverage
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Commander Coverage

3 of 3 Sans Red commanders have appeared in at least one tracked game.

100.0%
Coverage
3 played 3 total
Rankings

Sans Red Commanders by Win Rate

2
Entries
# Tier Win Rate Games Trend Commander
1 S 37.64% 275 +9.1%
2 B 23.22% 967 ~
FAQ

Frequently Asked Questions

What is the win rate for Sans Red commanders?

Sans Red commanders have a 26.4% win rate across 1,235 tracked casual Commander games in the last 90 days on Playgroup.gg. The 4-player expected baseline is 25%.

How many Sans Red commanders are tracked?

Playgroup.gg tracks 2 Sans Red commanders with at least 15 recorded games and at least 4 distinct registered pilots in the last 90 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.

How are Sans Red commander rankings calculated?

Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.

How often is the Sans Red data updated?

Stats refresh every 6 hours. The last 90 days window means rankings shift gradually as new games are recorded and older games age out of the window.

Last updated: