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Data-Backed · Win Rates

Sans Red Commanders

Sans Red commanders have a 28.68% win rate across 1,570 games tracked in the last 90 days on Playgroup.gg, above the 25% expected baseline for 4-player Commander.

4
Ranked
1,570
Games
Win Rate
28.68%
vs 25% expected
Games Tracked
1,570
Last 90 Days
Avg Game Length
2h 50m
8.1 rounds
Commanders
4
With 15+ games

Win Conditions

Sans Red commanders most commonly win through Poison (29.2% of wins) across 1,570 tracked games.

Poison 29.2%
Combat 27.8%
Alternative 12.2%
Combo 11.7%
Non Combat Damage 10.0%
Commander Damage 8.4%
Mill 0.7%

Game Concentration

1 commanders account for 50% of all Sans Red games. The curve shows how games are distributed from the most-played to the least-played commander.

1
50% Coverage
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Commander Coverage

2 of 3 Sans Red commanders have appeared in at least one tracked game.

66.7%
Coverage
2 played 3 total
Rankings

Sans Red Commanders by Win Rate

4
Entries
# Tier Win Rate Games Trend Commander
1 A 32.31% 325 -3.39%
2 A 30.57% 265 ~
3 B 27.22% 913 +3.88%
4 C 22.77% 56 +8.11%

Frequently Asked

What is the win rate for Sans Red commanders?
Sans Red commanders have a 28.68% win rate across 1,570 tracked casual Commander games in the last 90 days on Playgroup.gg. The 4-player expected baseline is 25%.
How many Sans Red commanders are tracked?
Playgroup.gg tracks 4 Sans Red commanders with at least 15 recorded games and at least 4 distinct registered pilots in the last 90 days. The pilot diversity floor stops a single grinder from skewing the ranking with their pet deck.
How are Sans Red commander rankings calculated?
Rankings use pod-size-normalized win rates from games tracked through the Playgroup.gg app. A win in a 2-player game and a win in a 5-player game are weighted fairly against the 25% expected baseline for 4-player Commander.
How often is the Sans Red data updated?
Stats refresh every 6 hours. The last 90 days window means rankings shift gradually as new games are recorded and older games age out of the window.
Last updated: