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Aberrant Return card art
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Aberrant Return

{4} {B} {B} · Sorcery · Lorwyn Eclipsed Commander (ECC)
Times Brought
371
Decks Running
178
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Aberrant Return card

Aberrant Return

{4} {B} {B}
Sorcery
Put one, two, or three target creature cards from graveyards onto the battlefield under your control. Each of them enters with an additional -1/-1 counter on it.
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Aaron Miller

Final zone distribution

82 instances
1.2%
Library
6.1%
Battlefield
50.0%
Graveyard
2.4%
Exile

The "good card" funnel

371 brought · 166 players
Brought to game
371
Ever drawn
71
Reached battlefield
32
Still on board at game end
5
≥ -9.3pp

Players who cast this card win 25% of the time (n=22) , vs 23% when it never left the library (n=197).

When players drew this card but left it in hand, they won 14% (n=30).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.9pp; 95% confidence interval -9.3pp to +13.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=32
0%
T1
0%
T2
0%
T3
0%
T4
6%
T5
66%
T6-9
28%
T10+
Median 8.0 P25 7 · P75 10 · max 14
On curve 9% (1 / 32 cast on T6) Cast same turn as drawn 13%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.