collections_bookmark Part of Final Fantasy auto_awesome #12 in Azorius Commander Staples
Absolute Virtue card art
Live Play Data

Absolute Virtue

{6} {W} {U} · Legendary Creature — Avatar Warrior · Final Fantasy (FIN)
2%
Live Inclusion
Times Brought
282
Decks Running
119
Median Cast Turn
8
Drawn → Played
65%
Format

First-cast turn

n=45
0%
T1
0%
T2
0%
T3
11%
T4
7%
T5
71%
T6-9
11%
T10+
Median 8 P25 6 · P75 9 · max 16
On curve 62% (9 / 45 cast on T8) Cast same turn as drawn 28%

The "good card" funnel

282 brought · 119 players
Brought to game
282
Ever drawn
68
Reached battlefield
44
Still on board at game end
16

Once cast, 36% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.1pp

Players who cast this card win 33% of the time (n=42) , vs 24% when it never left the library (n=190).

When players drew this card but left it in hand, they won 32% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.3pp; 95% confidence interval -5.1pp to +23.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

74 instances
4.1%
Library
21.6%
Battlefield
27.0%
Graveyard
16.2%
Exile
Card text
Absolute Virtue card

Absolute Virtue

{6} {W} {U}
Legendary Creature — Avatar Warrior
This spell can't be countered. Flying You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.)
8 / 8
Final Fantasy (FIN) · Mythic · Illustrated by Toni Infante

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.