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Part of Final Fantasy
·
Legendary Creature — Avatar Warrior
·
Final Fantasy (FIN)
Live Play Data
Absolute Virtue
2%
Live Inclusion
Times Brought
759
Decks Running
282
Median Cast Turn
7
Drawn → Played
68%
Format
First-cast turn
n=153
0%
T1
0%
T2
0%
T3
7%
T4
15%
T5
61%
T6-9
16%
T10+
Median
7
P25
6
· P75
9
· max
16
On curve
70%
(27 / 153 cast on T8)
Cast same turn as drawn
44%
The "good card" funnel
759 brought · 273 playersBrought to game
759
Ever drawn
208
Reached battlefield
142
Still on board at game end
58
Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.5pp
Players who cast this card win 33% of the time (n=127) , vs 21% when it never left the library (n=471).
When players drew this card but left it in hand, they won 28% (n=56).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.9pp; 95% confidence interval +3.5pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
220 instances5.5%
Library
26.4%
Battlefield
25.9%
Graveyard
12.7%
Exile
Commanders that played this card
in tracked games-
1
Nissa, Leyline Tamer
34 decks
-
2
Peter Parker // Amazing Spider-Man
32 decks
-
3
Whtz, the Bibliophile
32 decks
-
4
Jace, Multiverse Architect
28 decks
-
5
Mr. Foxglove
17 decks
-
6
Grand Arbiter Augustin IV
15 decks
-
7
Maular, the Next Evolution
13 decks
-
8
Y'shtola, Night's Blessed
9 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
7 decks
-
10
Jodah, the Unifier
7 decks
Card text
Absolute Virtue
Legendary Creature — Avatar Warrior
This spell can't be countered.
Flying
You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.)
8 / 8
Final Fantasy (FIN)
·
Mythic
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.