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Part of Tales of Middle-earth
·
Creature — Demon
·
Iconic Masters (IMA)
Live Play Data
Abyssal Persecutor
1%
Live Inclusion
Times Brought
309
Decks Running
139
Median Cast Turn
7.0
Drawn → Played
71%
Format
First-cast turn
n=48
0%
T1
0%
T2
6%
T3
17%
T4
15%
T5
46%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
23%
(8 / 48 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
309 brought · 130 playersBrought to game
309
Ever drawn
68
Reached battlefield
48
Still on board at game end
20
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -19.1pp
Players who cast this card win 5% of the time (n=40) , vs 16% when it never left the library (n=197).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -10.8pp; 95% confidence interval -19.1pp to -2.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
83 instances1.2%
Library
24.1%
Battlefield
43.4%
Graveyard
15.7%
Exile
Commanders that played this card
in tracked games-
1
Jon Irenicus, Shattered One
52 decks
-
2
Blim, Comedic Genius
23 decks
-
3
The Beamtown Bullies
20 decks
-
4
Ob Nixilis of the Black Oath
6 decks
-
5
Be'lakor, the Dark Master
4 decks
-
6
Obeka, Brute Chronologist
3 decks
-
7
Abigale, Eloquent First-Year
2 decks
-
8
Kenrith, the Returned King
2 decks
-
9
Piru, the Volatile
2 decks
-
10
Rakdos, Lord of Riots
2 decks
Card text
Abyssal Persecutor
Creature — Demon
Flying, trample
You can't win the game and your opponents can't lose the game.
6 / 6
Iconic Masters (IMA)
·
Rare
·
Illustrated by Chippy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.