Card Preview
Academy Ruins
Legendary Land
·
Double Masters (2XM)
3%
Decklist Inclusion
Times Brought
410
Decks Running
223
In Decks
1870
Decklist Inclusion
3%
Format
Final zone distribution
125 instances3.2%
Library
55.2%
Battlefield
17.6%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Tony Stark // The Invincible Iron Man
12 decks
-
2
Saheeli, Radiant Creator
9 decks
-
3
Dr. Eggman
7 decks
-
4
Mendicant Core, Guidelight
7 decks
-
5
Zndrsplt, Eye of Wisdom
7 decks
-
6
Aloy, Savior of Meridian
5 decks
-
7
Urza, Chief Artificer
5 decks
-
8
Urza, Lord High Artificer
5 decks
-
9
Breya, Etherium Shaper
4 decks
-
10
Captain America, First Avenger
4 decks
The "good card" funnel
411 brought · 195 playersBrought to game
411
Ever drawn
107
Reached battlefield
76
Still on board at game end
69
Once cast, 91% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.8pp
Players who cast this card win 29% of the time (n=74) , vs 23% when it never left the library (n=277).
When players drew this card but left it in hand, they won 44% (n=31) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.6pp; 95% confidence interval -3.8pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=76
11%
T1
13%
T2
13%
T3
13%
T4
13%
T5
30%
T6-9
7%
T10+
Median
4.5
P25
3
· P75
7
· max
17
Cast same turn as drawn
47%
76 of 100 times cast
76%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.