Adventurer's Inn
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Adventurer's Inn
Final zone distribution
185 instancesCommanders that played this card
in tracked games-
1
Hope Estheim
25 decks
-
2
The Wandering Minstrel
22 decks
-
3
Blech, Loafing Pest
21 decks
-
4
Bre of Clan Stoutarm
11 decks
-
5
Kwia Vigorbloom
11 decks
-
6
Aerith, Last Ancient
8 decks
-
7
Bilbo, Birthday Celebrant
8 decks
- 8 The Walls of Ba Sing Se 8 decks
-
9
Whtz, the Bibliophile
8 decks
-
10
Lathiel, the Bounteous Dawn
6 decks
The "good card" funnel
842 brought · 360 playersOnce cast, 98% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 25% of the time (n=116) , vs 23% when it never left the library (n=477).
When players drew this card but left it in hand, they won 20% (n=16).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -3.0pp to +7.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.