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Part of Edge of Eternities
·
Creature — Elf Detective
·
Edge of Eternities Commander (EOC)
Card Preview
Aftermath Analyst
2%
Decklist Inclusion
Times Brought
521
Decks Running
276
In Decks
2377
Decklist Inclusion
2%
Format
Final zone distribution
158 instances8.2%
Library
19.6%
Battlefield
43.7%
Graveyard
7.0%
Exile
Commanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
74 decks
-
2
Teval, the Balanced Scale
20 decks
-
3
The Necrobloom
13 decks
-
4
Lumra, Bellow of the Woods
12 decks
-
5
The Wandering Minstrel
12 decks
-
6
Betor, Ancestor's Voice
10 decks
-
7
Korvold, Fae-Cursed King
5 decks
-
8
Muldrotha, the Gravetide
5 decks
-
9
Sidisi, Brood Tyrant
5 decks
-
10
Sin, Spira's Punishment
5 decks
The "good card" funnel
522 brought · 243 playersBrought to game
522
Ever drawn
125
Reached battlefield
88
Still on board at game end
31
Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.5pp
Players who cast this card win 28% of the time (n=83) , vs 23% when it never left the library (n=327).
When players drew this card but left it in hand, they won 24% (n=33) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +4.7pp; 95% confidence interval -4.5pp to +14.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=88
6%
T1
18%
T2
9%
T3
16%
T4
15%
T5
35%
T6-9
1%
T10+
Median
5.0
P25
3
· P75
6
· max
10
On curve
24%
(16 / 88 cast on T2)
Cast same turn as drawn
42%
88 of 100 times cast
88%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.