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Agent of the Iron Throne card art
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Agent of the Iron Throne

{2} {B} · Legendary Enchantment — Background · Commander Legends: Battle for Baldur's Gate (CLB)
Times Brought
186
Decks Running
91
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Agent of the Iron Throne card

Agent of the Iron Throne

{2} {B}
Legendary Enchantment — Background
Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Josh Hass

Final zone distribution

40 instances
50.0%
Battlefield
17.5%
Graveyard
2.5%
Exile
30.0%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

186 brought · 99 players
Brought to game
186
Ever drawn
36
Reached battlefield
23
Still on board at game end
20

Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.1pp

Players who cast this card win 32% of the time (n=15) , vs 26% when it never left the library (n=102).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.9pp; 95% confidence interval -7.1pp to +19.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
0%
T1
4%
T2
15%
T3
15%
T4
0%
T5
58%
T6-9
8%
T10+
Median 6.0 P25 4 · P75 8 · max 11
On curve 19% (4 / 26 cast on T3) Cast same turn as drawn 17%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.