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Part of Commander Masters
·
Enchantment — Aura
·
Commander Masters (CMM)
Live Play Data
All That Glitters
3%
Live Inclusion
Times Brought
2142
Decks Running
928
Median Cast Turn
6.0
Drawn → Played
77%
Format
First-cast turn
n=436
0%
T1
0%
T2
5%
T3
12%
T4
17%
T5
53%
T6-9
12%
T10+
Median
6.0
P25
5
· P75
8
· max
20
On curve
1%
(2 / 436 cast on T2)
Cast same turn as drawn
30%
The "good card" funnel
2142 brought · 822 playersBrought to game
2142
Ever drawn
569
Reached battlefield
436
Still on board at game end
272
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.2pp
Players who cast this card win 36% of the time (n=378) , vs 24% when it never left the library (n=1333).
When players drew this card but left it in hand, they won 12% (n=120).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.2pp; 95% confidence interval +7.2pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
614 instances2.4%
Library
44.3%
Battlefield
28.2%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
87 decks
-
2
Light-Paws, Emperor's Voice
73 decks
-
3
Eriette of the Charmed Apple
66 decks
-
4
Killian, Decisive Mentor
53 decks
-
5
Zur the Enchanter
48 decks
-
6
Sythis, Harvest's Hand
25 decks
-
7
Uril, the Miststalker
24 decks
-
8
Alela, Artful Provocateur
23 decks
-
9
Arna Kennerüd, Skycaptain
21 decks
-
10
Jin Sakai, Ghost of Tsushima
20 decks
Card text
All That Glitters
Enchantment — Aura
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Commander Masters (CMM)
·
Common
·
Illustrated by Iain McCaig
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.