All That Glitters
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
All That Glitters
Final zone distribution
104 instancesCommanders that played this card
in tracked games-
1
Dogmeat, Ever Loyal
26 decks
-
2
Eriette of the Charmed Apple
11 decks
-
3
Alela, Artful Provocateur
9 decks
-
4
Anti-Venom, Horrifying Healer
7 decks
-
5
Uril, the Miststalker
7 decks
-
6
Sythis, Harvest's Hand
6 decks
-
7
Tuvasa the Sunlit
6 decks
-
8
Zur the Enchanter
6 decks
-
9
Arna Kennerüd, Skycaptain
5 decks
-
10
Jin Sakai, Ghost of Tsushima
5 decks
The "good card" funnel
401 brought · 185 playersOnce cast, 84% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 30% of the time (n=61) , vs 27% when it never left the library (n=234).
When players drew this card but left it in hand, they won 26% (n=25) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +2.7pp; 95% confidence interval -4.2pp to +9.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=69Full analysis unlocks as more games are tracked. Stats refresh nightly.