Angel of Vitality card art
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Angel of Vitality

{2} {W} · Creature — Angel · Foundations (FDN)
Times Brought
208
Decks Running
117
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Angel of Vitality card

Angel of Vitality

{2} {W}
Creature — Angel
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
2 / 2
Foundations (FDN) · Uncommon · Illustrated by Johannes Voss

Final zone distribution

44 instances
2.3%
Library
36.4%
Battlefield
31.8%
Graveyard
11.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

208 brought · 105 players
Brought to game
208
Ever drawn
39
Reached battlefield
28
Still on board at game end
16

Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -12.4pp

Players who cast this card win 28% of the time (n=18) , vs 28% when it never left the library (n=104).

Observed gap -0.4pp; 95% confidence interval -12.4pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
4%
T1
14%
T2
14%
T3
18%
T4
11%
T5
21%
T6-9
18%
T10+
Median 4.5 P25 3 · P75 7 · max 15
On curve 32% (4 / 28 cast on T3) Cast same turn as drawn 50%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.