Card Preview
Angel of Vitality
Times Brought
208
Decks Running
117
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Angel of Vitality
Creature — Angel
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
2 / 2
Foundations (FDN)
·
Uncommon
·
Illustrated by Johannes Voss
Final zone distribution
44 instances2.3%
Library
36.4%
Battlefield
31.8%
Graveyard
11.4%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
49 decks
-
2
Bilbo, Birthday Celebrant
9 decks
-
3
Bruna, the Fading Light
9 decks
-
4
Hope Estheim
7 decks
-
5
Oloro, Ageless Ascetic
7 decks
-
6
Drana and Linvala
3 decks
-
7
Gisela, the Broken Blade
3 decks
-
8
Qala, Ajani's Pridemate
3 decks
-
9
Will, Scion of Peace
3 decks
-
10
Aerith, Last Ancient
2 decks
The "good card" funnel
208 brought · 105 playersBrought to game
208
Ever drawn
39
Reached battlefield
28
Still on board at game end
16
Once cast, 57% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.4pp
Players who cast this card win 28% of the time (n=18) , vs 28% when it never left the library (n=104).
Observed gap -0.4pp; 95% confidence interval -12.4pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
4%
T1
14%
T2
14%
T3
18%
T4
11%
T5
21%
T6-9
18%
T10+
Median
4.5
P25
3
· P75
7
· max
15
On curve
32%
(4 / 28 cast on T3)
Cast same turn as drawn
50%
28 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.