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Angel of Vitality card art
Live Play Data

Angel of Vitality

{2} {W} · Creature — Angel · Foundations (FDN)
2%
Live Inclusion
Times Brought
676
Decks Running
340
Median Cast Turn
5
Drawn → Played
77%
Format

First-cast turn

n=113
1%
T1
9%
T2
16%
T3
20%
T4
15%
T5
31%
T6-9
8%
T10+
Median 5 P25 3 · P75 7 · max 15
On curve 26% (18 / 113 cast on T3) Cast same turn as drawn 30%

The "good card" funnel

676 brought · 312 players
Brought to game
676
Ever drawn
147
Reached battlefield
113
Still on board at game end
58

Once cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +1.3pp

Players who cast this card win 34% of the time (n=103) , vs 24% when it never left the library (n=437).

When players drew this card but left it in hand, they won 15% (n=29).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.7pp; 95% confidence interval +1.3pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

167 instances
4.2%
Library
34.7%
Battlefield
35.9%
Graveyard
8.4%
Exile

Commanders that played this card

in tracked games
Card text
Angel of Vitality card

Angel of Vitality

{2} {W}
Creature — Angel
Flying If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+2 as long as you have 25 or more life.
2 / 2
Foundations (FDN) · Uncommon · Illustrated by Johannes Voss

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.