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Part of Foundations Commander Decks
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Enchantment — Aura
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Angelic Destiny
2%
Live Inclusion
Times Brought
1510
Decks Running
730
Median Cast Turn
7.0
Drawn → Played
71%
Format
First-cast turn
n=244
0%
T1
0%
T2
1%
T3
10%
T4
13%
T5
57%
T6-9
19%
T10+
Median
7.0
P25
6
· P75
9
· max
22
On curve
11%
(25 / 244 cast on T4)
Cast same turn as drawn
31%
The "good card" funnel
1511 brought · 673 playersBrought to game
1511
Ever drawn
345
Reached battlefield
244
Still on board at game end
150
Once cast, 61% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +4.5pp
Players who cast this card win 32% of the time (n=235) , vs 21% when it never left the library (n=1050).
When players drew this card but left it in hand, they won 12% (n=93).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval +4.5pp to +16.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
374 instances2.7%
Library
40.1%
Battlefield
21.9%
Graveyard
7.8%
Exile
Commanders that played this card
in tracked games-
1
Giada, Font of Hope
231 decks
-
2
Killian, Decisive Mentor
165 decks
-
3
Eriette of the Charmed Apple
45 decks
-
4
Light-Paws, Emperor's Voice
44 decks
-
5
Ellivere of the Wild Court
21 decks
-
6
Eriette, the Beguiler
16 decks
-
7
Brigone, Soldier of Meletis
12 decks
-
8
Aurelia, the Warleader
7 decks
-
9
Pearl-Ear, Imperial Advisor
6 decks
-
10
Uril, the Miststalker
6 decks
Card text
Angelic Destiny
Enchantment — Aura
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Secrets of Strixhaven Commander (SOC)
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Mythic
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Illustrated by Jana Schirmer & Johannes Voss
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.