Animate Dead
Animate Dead is in 8% of tracked Commander decks on Playgroup Live, cast at a median turn 7.0, and games where it resolved show a +8.3 percentage-point win-rate lift over games where it stayed in the library.
Animate Dead sits in 8% of the 8560 Commander decks tracked on Playgroup Live, a focused niche for a card legal in the format since its earliest days. Across 1247 multiplayer games, it has been brought to the table 1344 times, drawn 332 times, and cast 202 times.
When a copy reaches a player's hand, it converts to a cast spell 61% of the time. The median first cast lands on turn 7.0, noticeably later than the card's 2-mana cost would suggest. That gap is structural: Animate Dead needs a relevant creature in a graveyard before it does anything, so players wait for the right target rather than deploying it on curve. The 1% on-curve rate confirms this. Of drawn copies, 34% are cast the same turn they are drawn, which is consistent with a card that players hold until the graveyard is stocked.
The cast win rate sits at 33%, against 25% when the card never left the library. That +8.3 percentage-point gap is a directional positive signal across a well-sampled base of 189 cast observations and 802 library observations. The data spread is healthy: 569 distinct players have brought the card to tracked games, and the single heaviest contributor accounts for just 2% of instances.
- 8% of tracked Commander decks include Animate Dead
- T7.0 median first-cast turn, well behind the 2-mana cost
- 61% of drawn copies reach the battlefield as a cast spell
- 1% on-curve cast rate, reflecting deliberate target-waiting
- 44% battlefield stickiness once the Aura resolves
- +8.3pp win-rate lift when cast vs. staying in the library
First-cast turn
n=202The "good card" funnel
1344 brought · 569 playersOf 1344 Animate Dead copies brought to games, 332 were drawn, 202 of those were cast, and roughly 44% of resolved copies survived to game end on the battlefield.
Players who cast this card win 33% of the time (n=189) , vs 25% when it never left the library (n=802).
When players drew this card but left it in hand, they won 27% (n=115) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +8.3pp; 95% confidence interval +1.7pp to +14.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
409 instancesMost copies of Animate Dead finish in the graveyard or on the battlefield, with very few stranded in the library, reflecting that the card is typically cast whenever it is drawn into a game with a live target.
Commanders that played this card
in tracked games-
1
Killian, Decisive Mentor
73 decks
-
2
Kaalia of the Vast
24 decks
-
3
Sauron, the Dark Lord
23 decks
-
4
K'rrik, Son of Yawgmoth
15 decks
-
5
Captain N'ghathrod
13 decks
-
6
Hashaton, Scarab's Fist
11 decks
-
7
Henzie "Toolbox" Torre
11 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
11 decks
-
9
Jon Irenicus, Shattered One
9 decks
-
10
Mirko, Obsessive Theorist
9 decks
Killian, Decisive Mentor heads the list with a substantial lead, but Animate Dead spreads across graveyard-matters, reanimator, and creature-heavy archetypes spanning several color combinations.