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Animist's Awakening card art
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Animist's Awakening

{X} {G} · Sorcery · Secrets of Strixhaven Commander (SOC)
Times Brought
687
Decks Running
354
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Animist's Awakening card

Animist's Awakening

{X} {G}
Sorcery
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Chris Rahn

Final zone distribution

132 instances
7.6%
Library
2.3%
Battlefield
56.8%
Graveyard
3.0%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

691 brought · 337 players
Brought to game
691
Ever drawn
121
Reached battlefield
72
Still on board at game end
3
≥ -2.3pp

Players who cast this card win 32% of the time (n=55) , vs 27% when it never left the library (n=391).

When players drew this card but left it in hand, they won 26% (n=33).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +4.6pp; 95% confidence interval -2.3pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=72
3%
T1
7%
T2
8%
T3
24%
T4
18%
T5
39%
T6-9
1%
T10+
Median 5.0 P25 4 · P75 6 · max 10
Cast same turn as drawn 31%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.