collections_bookmark Part of Edge of Eternities
Anticausal Vestige card art
Live Play Data

Anticausal Vestige

{6} · Creature — Eldrazi · Edge of Eternities (EOE)
1%
Live Inclusion
Times Brought
284
Decks Running
163
Median Cast Turn
6
Drawn → Played
76%
Format

First-cast turn

n=51
0%
T1
0%
T2
6%
T3
14%
T4
18%
T5
49%
T6-9
14%
T10+
Median 6 P25 5 · P75 8 · max 11
On curve 55% (9 / 51 cast on T6) Cast same turn as drawn 36%

The "good card" funnel

288 brought · 146 players
Brought to game
288
Ever drawn
67
Reached battlefield
51
Still on board at game end
15

Once cast, 29% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.5pp

Players who cast this card win 34% of the time (n=47) , vs 28% when it never left the library (n=187).

When players drew this card but left it in hand, they won 27% (n=15).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.4pp; 95% confidence interval -7.5pp to +20.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

71 instances
2.8%
Library
21.1%
Battlefield
33.8%
Graveyard
26.8%
Exile

Commanders that played this card

in tracked games
Card text
Anticausal Vestige card

Anticausal Vestige

{6}
Creature — Eldrazi
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped. Warp {4} (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
7 / 5
Edge of Eternities (EOE) · Rare · Illustrated by Chase Stone

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.