Card Preview
Apex Devastator
Times Brought
81
Decks Running
39
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
28 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Omo, Queen of Vesuva
5 decks
-
2
Quandrix, the Proof
5 decks
-
3
Eshki, Temur's Roar
2 decks
-
4
Ghalta, Primal Hunger
2 decks
-
5
Jodah, Archmage Eternal
2 decks
-
6
Ramos, Dragon Engine
2 decks
-
7
Sméagol, Helpful Guide
2 decks
-
8
Alaundo the Seer
1 decks
-
9
Averna, the Chaos Bloom
1 decks
-
10
Azusa, Lost but Seeking
1 decks
The "good card" funnel
83 brought · 38 playersBrought to game
83
Ever drawn
26
Reached battlefield
19
Still on board at game end
16
≥ -4.3pp
Players who cast this card win 37% of the time (n=19) , vs 30% when it never left the library (n=52).
Observed gap +7.0pp; 95% confidence interval -4.3pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
19 of 100 times cast
19%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting.